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Bermuda Syndrome PSP 0.1.4



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BERMUDA SYNDROME PSP
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This is a PSP adaptation of classic side-scrolling action adventure game for DOS,
made by Century Interactive and published by BMG in 1995.
PSP port is based on a cross-platform game engine recreation by Gregory Montoir
(http://cyxdown.free.fr/bs)


INSTALLATION
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The game will only work on custom PSP 3.XX firmwares.
Installation of the full version of the game requires ~170MB of space on memory stick.
- Copy BermudaSyndrome folder to ms:/PSP/GAME (or ms:/PSP/GAME3XX where XX is your custom firmware's subversion
- Get demo or full version of the game @
http://www.goodolddays.net/0_0_0_0_0_0_0_0_0_0_0_0_0_0_en_0_344_show_1__0_0/ OR
http://deniska.dcemu.co.uk/bin/bersyn.7z
-rename "bermuda" folder inside the game archive to "DATA" and copy in to ms:/PSP/GAME(xx)/BermudaSyndrome folder.

CONTROLS
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[TRIANGLE] ESCAPE
[ARROWS] IN-GAME MOVEMENTS
[R-TRIGGER] ACTION SELECTOR
[X] ACTION
[O] USE WEAPON / TOOL
[SQUARE] STATUS / HEALTH
[L-TRIGGER] HIDE WEAPON TOOL
[START] LOAD GAME STATE
[SELECT] SAVE GAME STATE


GAMEPLAY
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You're a pilot of a B-17 bomber in 2nd World War. After you're shot down by German fighters,
you crash land through some sort of time hole in a strange world, where both dinosaurs and humans
live. The first thing you have to do is save a princess; she's your companion throughout the game.

The game itself is a mixture of jump and run and adventure; on most screens you have to think and
watch first before you do anything.

CREDITS
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Century Interactive - Original game creation
Gregory Montoir - Cross-platform game engine recreation
DENISKA - PSP port

SORCE CODE
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PSP SDK compatible source code is included in the distribution.
Information about PSP SDK & toolchain can be acquired at http://ps2dev.org/psp

Change log (0.1.4):
there existed a bug in 0.1.3 that made it impossible to beat the game. the PC engine was updated but a PSP fix was never addressed. this version was found on a random blog and contained no readme. only the authors description that it is a port of the updated 0.1.4 engine.

http://shinnil.blogspot.com/2011/06/bermuda-syndrome-014-psp.html

"Before you start editing the Makefile, searched the net and found that the port already existed, but not with the newer version of the engine (0.1.4), so I studied the changes made by Deniska, responsible for the PSP port (0.1. 3), and I replied to the current version. As far as I test, the result was excellent, breaking yet signed the package, so in theory, any PSP can run the program, even with the original firmware."
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