Super Mario War v1.7 BETA
Author: Percival (http://psp3d.com/members/percival.html)

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This is a port of Super Mario War v1.7 (see below for more
game information) by Percival and PSP 3D, based off the open source
code.

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About

Super Mario War is a Super Mario multiplayer game.
The goal is to stomp as many other Marios as possible to win the game.
It's a tribute to Nintendo and the game Mario War by Samuele Poletto.

The game uses artwork and sounds from Nintendo games. We hope that this noncommercial fangame qualifies as fair use work. We just wanted to create this game to show how much we adore Nintendo's characters and games.

Features:
- Up to four players deathmatch fun
- a whole bunch of game modes (featuring GetTheChicken, Domination, CTF, ...)
- Comes with the leveleditor - you can create your own maps...
- ... and a lot of people did so. There are currently over 100 maps
- More fun than poking a monkey with a stick
- The whole source code of the game is available
- uses SDL and is fully portable to windows, linux, mac, ...
- CPU Players
- will make you happy and gives you a fuzzy feeling

Main Developers:
- Michael Schaffer
- Florian Hufsky


Super Mario War official website:
http://smw.72dpiarmy.com/

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Controls

Menu:
Cross - Select
Circle - Cancel
Square - Random
R - Fast scroll

During a game:
Cross - Jump
Square - Turbo, use item
Circle - Use powerup
Start - Pause
Select - Exit Game

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Notes

- Converting this game to 320x240 has become one of the most frustrating experiences I ever had ;)
I kept the original resolution of 640x480 and used frame skipping to increase the performance. The 
amount of frame skipping can be set in the options menu.
- Some options from the PC version are omitted.
- Disabled the thumbnails. Keeps crashing on my psp for some reason...

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Special thanks to:
- Two52
- Michael Schaffer
- Florian Hufsky