
Nicky Boum PSP
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This is a PSP adaptation of classic Amiga/DOS platformer by Microids (http://www.microids.com).
The game was published in 1992 and was also ported to the Atari ST and PC EGA platforms.
PSP port is based on a cross-platform game engine recreation by Gregory Montoir (http://cyxdown.free.fr/nicky/)


INSTALLATION
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The game will only work on custom PSP 3.XX firmwares.
Copy nicky1 folder to ms:/PSP/GAME (or ms:/PSP/GAME3XX where XX is your custom firmware's subversion

You need the original DOS version data files. The list is :

	*.BLK (Nicky Boum)
	*.CDG (Nicky Boum)
	*.REF (Nicky Boum)
	*.SPR (Nicky Boum)
	*.SQX (Nicky 2)

You also need some extra datafiles which can be downloaded from the project
webpage



CONTROLS
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[TRIANGLE]     JUMP
[ARROWS]       IN-GAME MOVEMENTS
[R-TRIGGER]    JUMP
[X]            FIRE / BOMBS / ACTION
[L-TRIGGER]    INVENTORY
[START]        PAUSE/BACK TO GAME
[SELECT]       EXIT TO TITLE


GAMEPLAY
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The player controls 'Nicky', a little boy who embarks on an adventure through a fantastical land to 
find an elixir to save his grandfather from a spell cast on him by the evil sorceress Zoldrane.
Nicky can walk, jump, and in an original theme can throw apple cores to defend himself against 
the monsters occupying the levels. Aside from throwing apple cores, the player can pick up other 
items to throw at enemies such as bouncy balls and logs. The logs can also be used to build bridges 
at certain parts of the levels.
Nicky is able to jump on enemies to defeat them, which is often more difficult but lets the 
monsters drop point items to collect. When jumped on, some enemies such as giant snails will 
split into multiple smaller versions of themselves.

The game consists of 8 levels based on 4 separate themes including a swamp, dark forest and a castle.

Although, save-game / level codes are currently not implemented, there are "secret" button combos, 
which enable a player to jump to next level and get bombs as well as other goodies. 

CREDITS
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Alain Lambin	     - Graphics / Sound / Music
Dominico Manfredi    - Original game programming
Gregory Montoir      - Cross-platform game engine recreation
DENISKA              - PSP port

SORCE CODE
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PSP SDK compatible source code is included in the distribution.
Information about PSP SDK & toolchain can be acquired at http://ps2dev.org/psp
