bind "TAB" "+showscores"
bind "ENTER" "+jump"
bind "ESCAPE" "togglemenu"
bind "SPACE" "+jump"
bind "+" "sizeup"
bind "," "+moveleft"
bind "-" "sizedown"
bind "." "+moveright"
bind "/" "impulse 10"
bind "0" "impulse 0"
bind "1" "impulse 1"
bind "2" "impulse 2"
bind "3" "impulse 3"
bind "4" "impulse 4"
bind "5" "impulse 5"
bind "6" "impulse 6"
bind "7" "impulse 7"
bind "8" "impulse 8"
bind "=" "sizeup"
bind "\" "+mlook"
bind "`" "toggleconsole"
bind "a" "+lookup"
bind "c" "+movedown"
bind "d" "+moveup"
bind "t" "messagemode"
bind "z" "+lookdown"
bind "~" "impulse 201"
bind "UPARROW" "impulse 200"
bind "DOWNARROW" "impulse 203"
bind "LEFTARROW" "screenshot"
bind "RIGHTARROW" "impulse 10"
bind "ALT" "+strafe"
bind "CTRL" "+attack"
bind "SHIFT" "+speed"
bind "F1" "help"
bind "F2" "menu_save"
bind "F3" "menu_load"
bind "F4" "menu_options"
bind "F5" "menu_multiplayer"
bind "F6" "echo Quicksaving...; wait; save quick"
bind "F9" "echo Quickloading...; wait; load quick"
bind "F10" "quit"
bind "F11" "zoom_in"
bind "F12" "screenshot"
bind "INS" "+klook"
bind "DEL" "+lookdown"
bind "PGDN" "+lookup"
bind "END" "centerview"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+forward"
bind "MOUSE3" "+mlook"
bind "TRIANGLE" "+forward"
bind "CIRCLE" "+moveright"
bind "CROSS" "+back"
bind "SQUARE" "+moveleft"
bind "LTRIGGER" "+jump"
bind "RTRIGGER" "+attack"
bind "PAUSE" "pause"
m_side "0.8"
m_forward "1"
m_yaw "0.022"
m_pitch "0.022"
in_y_axis_adjust "0"
in_x_axis_adjust "1"
in_analog_strafe "0"
in_disable_analog "0"
in_freelook_analog "1"
acceleration "1.0"
tolerance "0.25"
sensitivity "33"
lookcenter "1"
lookstrafe "0"
lookspring "0"
cl_autoaim "1"
cl_backspeed "100"
cl_forwardspeed "100"
_cl_color "13"
_cl_name "player"
cl_sbar "0.6"
_snd_mixahead "0.1"
bgmtype "none"
bgmvolume "1"
volume "0.7"
r_particle_count "2048"
r_decal_explosions "1"
r_decal_sparks "1"
r_decal_bullets "1"
r_decal_blood "1"
r_flametype "2"
r_bounceparticles "1"
r_part_muzzleflash "1"
r_explosiontype "0"
r_part_flies "1"
r_part_lightning "1"
r_part_flames "1"
r_part_lavasplash "1"
r_part_blobs "1"
r_part_telesplash "1"
r_part_blood "1"
r_part_gunshots "1"
r_part_spikes "1"
r_part_sparks "1"
r_part_trails "1"
r_part_explosions "1"
r_laserpoint "0"
vl_lowcut "60"
vl_highcut "128"
vl_yaw "45"
vl_pitch "45"
vl_light "0"
gl_keeptjunctions "1"
r_model_brightness "0"
r_model_contrast "0"
r_i_model_transform "1"
r_i_model_animation "1"
r_antialias "0"
r_mipmaps_bias "0"
r_mipmaps_func "2"
r_mipmaps "1"
r_dithering "0"
r_vsync "0"
r_particles_simple "0"
r_tex_scale_down "1"
r_dynamic "1"
r_menufade "0.5"
r_skyclip "2560"
r_skyfog "1"
r_texcompr "5"
r_restexf "0"
scr_loadscreen "1"
viewsize "120"
accesspoint "1"
_config_modem_hangup "AT H"
_config_modem_init ""
_config_modem_clear "ATZ"
_config_modem_dialtype "T"
_config_com_modem "1"
_config_com_baud "57600"
_config_com_irq "4"
_config_com_port "0x3f8"
gl_subdivide_size "256"
saved4 "0"
saved3 "0"
saved2 "0"
saved1 "0"
savedgamecfg "0"
max_fps "65"
show_fps "0"
chase_right "0"
chase_up "100"
chase_back "0"
gamma "1"
cl_bobsideup "0.5"
cl_bobsidecycle "0.9"
cl_bobside "0.02"
cl_bobup "0.5"
cl_bobcycle "0.45"
cl_bob "0.02"
crosshair "2"
v_idlescale "0.1"
v_ipitch_level "0.15"
v_iroll_level "0.15"
v_iyaw_level "0.15"
v_ipitch_cycle "12"
v_iroll_cycle "6"
v_iyaw_cycle "6"
v_centerspeed "100"
v_centermove "1"
