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Scorched Earth 1.5

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Scorched Earth is a popular shareware artillery video game, which is a subgenre of strategy game. The game was developed in the DOS era, originally written by Wendell Hicken (using Borland C++ and Turbo Assembler), in which tanks do turn-based battle in two-dimensional terrain, with each player adjusting the angle and power of their tank turret before each shot.

Change log (1.5):
Version 1.5

This version is designed to solidify the features integrated so far, and is consists mostly of bug fixes and small improvements.

Support for most 256 color video modes
Scanned Mountain Ranges!!
New sky: Cavern... actually this will be a landscape in the next version of Scorch
New sky: Pitch black... test your skills at night!
Team support: three kinds, to please all people!
Real timer delays - great for people with 486's and up.
New weapon: lasers.
New shield: SuperMag - tough as a heavy shield, pushes missiles like a deflector, and bounces away any that get through all that like a force shield. Yikes!
Better keyboard support in simultaneous mode - multiple players on the keyboard no longer conflict with each other.
Joystick support has been modified to support Gravis Gamepads.
Somewhat improved computer algorithms
Foreign character support (for talk files)
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