Direct3D:
    Version:  Direct3D 9.0c [ati2dvag.dll 6.14.10.6451]
    Renderer: RADEON 9550
    Vendor:   ATI
    VRAM:     128 MB (via registry)
    Caps:     Shader=20 DepthRT=1 NativeDepth=0 NativeShadow=0 DF16=0 DF24=0 INTZ=0 RAWZ=0 NULL=0 RESZ=0 SlowINTZ=0
<I> Initializing (RawInput).

<RI> Input initialized.

desktop: 1680x1050 60Hz; virtual: 1680x1050 at 0,0
Non platform assembly: data-096315F0 (this message is harmless)
Non platform assembly: data-096983E8 (this message is harmless)
Non platform assembly: data-0969EFF0 (this message is harmless)
Non platform assembly: data-096ABE08 (this message is harmless)
Platform assembly: C:\Develop\Builds\RealWar\RealWarWin\real_war_Data\Managed\UnityScript.Lang.dll (this message is harmless)
Platform assembly: C:\Develop\Builds\RealWar\RealWarWin\real_war_Data\Managed\Boo.Lang.dll (this message is harmless)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 153.
Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 9400.
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 118 unused Assets to reduce memory usage. Loaded Objects now: 178.
Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
