MicroWar 2.0 r2
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* binary package for Windows (thanks to pymike for its PySetup.py)
* fix a bug with score file on Windows and Linux : score and pref fil get messed...
* fix a graphic bug : bonus fire blink at each level
* reduce Mac package size (remove unneeded numpy)
* adjust text colors

MicroWar 2.0 rc1
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* add German support (thanks to Talamon70)
* add partial Spanish and Italian support
* adapt some text location and button width for other languages
* music on the menus
* add a bonus when the player dont miss fire (successive good hits) + bonus when PC was flying
* history : macos logo was introduced with system 7.5 : change os-icons according
* adding new bonus: Newton (1993) iPod (2001) and iPhone (2007) with new capabilities
* separate preference file and hiscore file
* update release history with new 'ultimate' iMac (october 2009)
* big explosion for saucers and bonus hit
* enhance sprite's basic exploding handle (FGame)
* store webID for high score submission
* shared highscores list can now be browse with the player scores highlighted (with webID)
* shared highscores : filter by versions
* add new options : 'music volume' and 'maximum frame rate'(display speed limit)

MicroWar 2.0 b2
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* fix some release date for bonus, more accurate to real computer history
* bug-fix : crash the high score screen when "internet connection" not allowed in prefs
* adjust difficulty to made the game a little easier

MicroWar 2.0 b1
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* add an option : authorize internet connection : True/False
* update release date for MacOS X 10.6 and Windows Seven
* adding internet shared high score (see http://microwar.sourceforge.net/show_score.php?show=30)
* bug-fix : infinite-loop in the main loop if no userChoice was defined (now go back to Main Menu)
* default max frame-rate = 90 fps : do not be processor-intensive on fast computer

MicroWar 2.0 a8
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* bug-fix : accessing option menu, crash the aplication (mixer module problem) : fixed
* bug-fix : player info text blink correctly when configuration upgrade
* optimized on-screen text rendering during game : performance +10%
* small adjustments to PC speed, flying PC occurences and Bonus RAM occurence to better balance the game
* add halo behind bonus that will upgrade the player's mac
* change the bonus catch animation

MicroWar 2.0 a7
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* bug-fix : check update on internet, fail to load the update screen : fixed
* default max frame-rate = 200 fps : do not be processor-intensive on fast computer
* PC (from Windows95) can detach from the squad and act like Galaxian aliens
* adding the high score display during the game
* visual feedback when Mac recover upgrading bonus
* visual and audio feedback when mac hit
* adding pictures to illustrate each level (years)
* small graphics improvements : darker background, specific PC screens for Win95 and win98
* clean up FGame Widgets, loading widgets can now have optionnal caracteristics

MicroWar 2.0 a6
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* handle mouse for menus
* add an option to play the game with the keyboard (default) or the mouse
* loading advancement feedback on splash screen
* default option : fullscreen
* bug fix : display year information correctly for 0 and 1 line.
* first run screen, user can choose it default language (english, french)
* automatic game update check over internet and download to the desktop
* adding Clarus Power-Up Bonus (give 5 super-bomb)
* adding Saucer explosion : generate Virus that can infect PC (slow-down)
* clean the screens handling

MicroWar 2.0 a5
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* optimize display with dirty rects handling : accelerate display rate (performance x3)
* reduce package size, using JPEG background (instead PNG) : -6.9 Mb
* bug fix  :  AttributeError: 'Game' object has no attribute 'os2Images'
  can appear when a PC wave contain an OS2 powered PC from level 1987 to 2000.
* adjustment with the probability table (data.ini) for PC OS according to the level (year)
* enhance menu backgrounds
* clean the fgame.py module
* add an introduction sequence for the mac, when starting game and when upgrading
* bug fix : position for small explosion when an object was hit, more accurate
* add game-over sound
* add visual damage to the mac (screen get broken when hit)
* transfert widget description in widget.ini file (label, button...)
* enhance the help screen

