<?xml version="1.0" encoding="iso-8859-1"?>
<resources>

  <image name="sidepanel"><image file="GUI\sidepanel3.png" /></image>
  <image name="logo"><image file="GUI\logo3.png" /></image>
  <image name="framesupport"><image file="GUI\framesupport2.png" /></image>

  <sprite name="mgrid" base_angle="0">
    <image file="misc\mgrid.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="todsun" base_angle="0">
    <image file="misc\todsun2.png" />
    <translation origin="bottom_center"/>
    <rotation origin="bottom_center"/>
  </sprite>

  <sprite name="target" base_angle="0">
    <image file="misc\target.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="rifleTracer" base_angle="0">
    <image file="tracer\tracer2.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="missileTracer" base_angle="0">
    <image file="tracer\missile1.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="rocketsTracer" base_angle="0">
    <image file="tracer\rockets.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="satchelCharge" base_angle="0">
    <image file="tracer\satchel.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="grenadeTracer" base_angle="0">
    <image file="tracer\grenadeTracer.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="rifleHit" base_angle="0">
    <image file="misc\hit.png" />
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="drop" base_angle="180">
    <image file="misc\drop.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="snow" base_angle="0">
    <image file="misc\snow.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="cursor1" base_angle="0">
    <image file="misc\cursor1.png" />
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="eye" base_angle="0">
    <image file="misc\eye.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="dugin_inf" base_angle="0">
    <image file="misc\dugin_inf.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="dugin_veh" base_angle="0">
    <image file="misc\dugin_veh.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="explosion1" base_angle="0">
    <image file="explosion\explosion1.png" />
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="explosion2" base_angle="0">
    <image file="explosion\explosion2.png" />
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="dirt1" base_angle="0">
    <image file="explosion\dirt1.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="watersplash1" base_angle="0">
    <image file="explosion\water2.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="crater1" base_angle="0">
    <image file="explosion\crater1.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="icmexplosion1" base_angle="0">
    <image file="explosion\icm1a.png" />
    <image file="explosion\icm1b.png" />
    <image file="explosion\icm1c.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
    <animation loop="no" speed="50"></animation>
  </sprite>

  <sprite name="heexplosion1" base_angle="0">
    <image file="explosion\icm1a.png" />
    <image file="explosion\icm1b.png" />
    <image file="explosion\icm1c.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
    <animation loop="no" speed="100"></animation>
  </sprite>

  <sprite name="explosion3" base_angle="0">
    <image file="explosion\explosion3a.png" />
    <image file="explosion\explosion3b.png" />
    <image file="explosion\explosion3c.png" />
    <image file="explosion\explosion3d.png" />
    <image file="explosion\explosion3e.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
    <animation loop="no" speed="50"></animation>
  </sprite>

  <sprite name="explosion4" base_angle="0">
    <image file="explosion\explosion4.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="explosion4b" base_angle="0">
    <image file="explosion\explosion4b.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="explosion4c" base_angle="0">
    <image file="explosion\explosion4c.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="explosion4d" base_angle="0">
    <image file="explosion\explosion4d.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="flash_small" base_angle="0">
    <image file="explosion\flash2.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="flash_medium" base_angle="0">
    <image file="explosion\flash3.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="flash_large" base_angle="0">
    <image file="explosion\flash1.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="flare1" base_angle="0">
    <image file="flare\flare4.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="arrow" base_angle="0">
    <image file="misc\arrow.png">
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="triangle" base_angle="0">
    <image file="misc\triangle3.png">
    </image>
    <translation origin="top_center"/>
    <rotation origin="top_center"/>
  </sprite>

  <sprite name="circle1" base_angle="0">
    <image file="misc\circle1.png">
    </image>
    <translation origin="top_center"/>
    <rotation origin="top_center"/>
  </sprite>

  <sprite name="circle2" base_angle="0">
    <image file="misc\circle2.png">
    </image>
    <translation origin="top_center"/>
    <rotation origin="top_center"/>
  </sprite>

  <sprite name="line1" base_angle="0">
    <image file="misc\line1.png">
    </image>
    <translation origin="bottom_center"/>
    <rotation origin="bottom_center"/>
  </sprite>

  <sprite name="movement" base_angle="0">
    <image file="icon\nato\movement.png">
    </image>
    <translation origin="bottom_center"/>
    <rotation origin="bottom_center"/>
  </sprite>

  <sprite name="waypoint" base_angle="0">
    <image file="icon\nato\waypoint.png">
    </image>
    <translation origin="bottom_center"/>
    <rotation origin="bottom_center"/>
  </sprite>
  <sprite name="waypointselected" base_angle="0">
    <image file="icon\nato\waypointselected.png">
    </image>
    <translation origin="bottom_center"/>
    <rotation origin="bottom_center"/>
  </sprite>
  <sprite name="waypointline" base_angle="0">
    <image file="icon\nato\waypointline.png">
    </image>
    <translation origin="bottom_center"/>
    <rotation origin="bottom_center"/>
  </sprite>
  <sprite name="waypointline3" base_angle="0">
    <image file="icon\nato\waypointline3.png">
    </image>
    <translation origin="bottom_center"/>
    <rotation origin="bottom_center"/>
  </sprite>
  <sprite name="rect1" base_angle="0">
    <image file="icon\nato\rect1.png">
    </image>
    <translation origin="bottom_center"/>
    <rotation origin="bottom_center"/>
  </sprite>
  <sprite name="oval1" base_angle="0">
    <image file="icon\nato\oval1.png">
    </image>
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="bparrow1" base_angle="0">
    <image file="icon\nato\bparrow1.png">
    </image>
    <translation origin="top_center"/>
    <rotation origin="top_center"/>
  </sprite>
  <sprite name="direction1" base_angle="0">
    <image file="icon\nato\direction2.png">
    </image>
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="terrainmap" base_angle="0">
    <image file="temp\terrainmap.png">
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="elevationmap" base_angle="0">
    <image file="temp\elevationmap.png">
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="losmap" base_angle="0">
    <image file="temp\losmap.png">
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="loscircle" base_angle="0">
    <image file="misc\loscircle.png">
    </image>
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="muzzleflash1" base_angle="0">
    <image file="misc\muzzleflash1.png">
    </image>
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="minimapmarker" base_angle="0">
    <image file="icon\minimapmarker.png">
    </image>
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="sprite_rep_inf" base_angle="0">
    <image file="misc\rep_inf.png">
    </image>
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="sprite_rep_veh" base_angle="0">
    <image file="misc\rep_veh.png">
    </image>
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="sprite_rep_gun" base_angle="0">
    <image file="misc\rep_gun.png">
    </image>
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="sprite_rep_air" base_angle="0">
    <image file="misc\rep_air.png">
    </image>
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="chemical" base_angle="0">
    <image file="misc\chemical.png">
    </image>
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="minegrid" base_angle="0">
    <image file="obstacle\minegrid3.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="atgrid1" base_angle="0">
    <image file="obstacle\atgrid1.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="wiregrid1" base_angle="0">
    <image file="obstacle\wiregrid1.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="minefield1" base_angle="0">
    <image file="obstacle\minefield1.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="antitank1" base_angle="0">
    <image file="obstacle\antitank2.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="wire1" base_angle="0">
    <image file="obstacle\wire2.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="smoke1" base_angle="0">
    <image file="smoke\smoke2.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="smoke3" base_angle="0">
    <image file="smoke\smoke3.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="smoke3b" base_angle="0">
    <image file="smoke\smoke3b.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="missileSmoke" base_angle="0">
    <image file="smoke\smallsmoke2.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="planeSmoke" base_angle="0">
    <image file="smoke\smallsmoke1.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="damagesmoke1" base_angle="0">
    <image file="smoke\damagesmoke1.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="damagesmoke2" base_angle="0">
    <image file="smoke\smallfire1.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="terrainfire" base_angle="0">
    <image file="fire\fire4.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="dust1" base_angle="0">
    <image file="smoke\dust1.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="dust2" base_angle="0">
    <image file="smoke\dust2.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="dust2d" base_angle="0">
    <image file="smoke\dust2d.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="debris1" base_angle="0">
    <image file="explosion\debris1.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="debris2" base_angle="0">
    <image file="explosion\debris2.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="valo" base_angle="0">
    <image file="misc\valo.png">
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="spritecompany" base_angle="0">
    <image file="icon\g_company.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="t80_left" base_angle="0">
    <image file="icon\s_t80_l.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="t80_right" base_angle="0">
    <image file="icon\s_t80_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="t80plow_left" base_angle="0">
    <image file="icon\s_t80plow_l.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="t80plow_right" base_angle="0">
    <image file="icon\s_t80plow_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="t72_left" base_angle="0">
    <image file="icon\s_t72_l.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="t72_right" base_angle="0">
    <image file="icon\s_t72_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="t72plow_left" base_angle="0">
    <image file="icon\s_t72plow_l.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="t72plow_right" base_angle="0">
    <image file="icon\s_t72plow_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="m1_left" base_angle="0">
    <image file="icon\s_m1_l.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="m1_right" base_angle="0">
    <image file="icon\s_m1_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="m1plow_left" base_angle="0">
    <image file="icon\s_m1plow_l.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="m1plow_right" base_angle="0">
    <image file="icon\s_m1plow_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="ifv1left" base_angle="0">
    <image file="icon\s_bmp_l.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="ifv1right" base_angle="0">
    <image file="icon\s_bmp_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="m2_left" base_angle="0">
    <image file="icon\s_m2_l.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="m2_right" base_angle="0">
    <image file="icon\s_m2_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="m163_left" base_angle="0">
    <image file="icon\s_m163_l.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="m163_right" base_angle="0">
    <image file="icon\s_m163_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="zsu234_left" base_angle="0">
    <image file="icon\s_zsu_l.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="zsu234_right" base_angle="0">
    <image file="icon\s_zsu_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="m48_left" base_angle="0">
    <image file="icon\s_m48_l.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
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  <sprite name="m48_right" base_angle="0">
    <image file="icon\s_m48_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
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  <sprite name="m901_left" base_angle="0">
    <image file="icon\s_m901_l.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="m901_right" base_angle="0">
    <image file="icon\s_m901_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="wheelapcleft" base_angle="0">
    <image file="icon\s_btr2_l.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="wheelapcright" base_angle="0">
    <image file="icon\s_btr2_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="troopleft" base_angle="0">
    <image file="icon\s_troop_l.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="troopatleft" base_angle="0">
    <image file="icon\s_troop_at_l.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="troopatright" base_angle="0">
    <image file="icon\s_troop_at_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="troopaaleft" base_angle="0">
    <image file="icon\s_troop_aa_l.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="troopaaright" base_angle="0">
    <image file="icon\s_troop_aa_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="mi24_left" base_angle="0">
    <image file="icon\s_hind_l.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="mi24_right" base_angle="0">
    <image file="icon\s_hind_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>


  <sprite name="a10_left" base_angle="0">
    <image file="icon\s_a10_l.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="a10_right" base_angle="0">
    <image file="icon\s_a10_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="su25_left" base_angle="0">
    <image file="icon\s_su25_l.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="su25_right" base_angle="0">
    <image file="icon\s_su25_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="hmgleft" base_angle="0">
    <image file="icon\s_hmg_l.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="hmgright" base_angle="0">
    <image file="icon\s_hmg_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="sprutb_left" base_angle="0">
    <image file="icon\s_sprutb_l.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="sprutb_right" base_angle="0">
    <image file="icon\s_sprutb_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="atgmleft" base_angle="0">
    <image file="icon\s_atgm_l.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="atgmright" base_angle="0">
    <image file="icon\s_atgm_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="sa9_left" base_angle="0">
    <image file="icon\s_sa9_l.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="sa9_right" base_angle="0">
    <image file="icon\s_sa9_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="brdm_at_left" base_angle="0">
    <image file="icon\s_brdm_at_l.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="brdm_at_right" base_angle="0">
    <image file="icon\s_brdm_at_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="troopright" base_angle="0">
    <image file="icon\s_troop_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="bunker_left" base_angle="0">
    <image file="icon\s_bunker_l.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="bunker_right" base_angle="0">
    <image file="icon\s_bunker_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="placeholder_left" base_angle="0">
    <image file="icon\s_bunker_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="placeholder_right" base_angle="0">
    <image file="icon\s_bunker_r.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="hq" base_angle="0">
    <image file="icon\i_hq.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="unknown1" base_angle="0">
    <image file="icon\i_unknown.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="passenger" base_angle="0">
    <image file="icon\i_passenger.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="immobilized" base_angle="0">
    <image file="icon\i_immobilized.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="rateoffire" base_angle="0">
    <image file="icon\i_rof.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="bogging" base_angle="0">
    <image file="icon\i_slowing.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="dismounting" base_angle="0">
    <image file="icon\i_dismounting.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="suppression" base_angle="0">
    <image file="icon\i_suppression.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="damaged" base_angle="0">
    <image file="icon\i_damaged.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="defending" base_angle="0">
    <image file="icon\i_defending.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="defilade1" base_angle="0">
    <image file="icon\i_defilade1.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="defilade2_rec" base_angle="0">
    <image file="icon\i_defilade2_rec.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="defilade2_cir" base_angle="0">
    <image file="icon\i_defilade2_cir.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="defilade2_hos" base_angle="0">
    <image file="icon\i_defilade2_hos.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="defilade2_unk" base_angle="0">
    <image file="icon\i_defilade2_unk.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="range1" base_angle="0">
    <image file="icon\i_range1.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="range2" base_angle="0">
    <image file="icon\i_range2.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="missileSymbol" base_angle="0">
    <image file="misc\guided.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="utroops" base_angle="0">
    <image file="icon\nato\unknown\unknown_troops.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="uvehicle" base_angle="0">
    <image file="icon\nato\unknown\unknown_vehicle.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="uvehicletracked" base_angle="0">
    <image file="icon\nato\unknown\unknown_vehicle_tracked2.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="uvehiclewheeled" base_angle="0">
    <image file="icon\nato\unknown\unknown_vehicle_wheeled2.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="uvehiclehalftracked" base_angle="0">
    <image file="icon\nato\unknown\unknown_vehicle_halftracked2.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="uarty" base_angle="0">
    <image file="icon\nato\unknown\unknown_arty.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="umortar" base_angle="0">
    <image file="icon\nato\unknown\unknown_mortar.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="size1" base_angle="0">
    <image file="icon\i_size1.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="size2" base_angle="0">
    <image file="icon\i_size2.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="size3" base_angle="0">
    <image file="icon\i_size3.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="wedge_a" base_angle="0">
    <image file="misc\formwedge_a.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="wedge_b" base_angle="0">
    <image file="misc\formwedge_b.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="wedge_c" base_angle="0">
    <image file="misc\formwedge_c.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="eline_a" base_angle="0">
    <image file="misc\formeline_a.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="eline_b" base_angle="0">
    <image file="misc\formeline_b.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="eline_c" base_angle="0">
    <image file="misc\formeline_c.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="echelonl_a" base_angle="0">
    <image file="misc\formechelonl_a.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="echelonl_b" base_angle="0">
    <image file="misc\formechelonl_b.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="echelonl_c" base_angle="0">
    <image file="misc\formechelonl_c.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="echelonr_a" base_angle="0">
    <image file="misc\formechelonr_a.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="echelonr_b" base_angle="0">
    <image file="misc\formechelonr_b.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="echelonr_c" base_angle="0">
    <image file="misc\formechelonr_c.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="column_a" base_angle="0">
    <image file="misc\formcolumn_a.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="column_b" base_angle="0">
    <image file="misc\formcolumn_b.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="column_c" base_angle="0">
    <image file="misc\formcolumn_c.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="line_a" base_angle="0">
    <image file="misc\formline_a.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="line_b" base_angle="0">
    <image file="misc\formline_b.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="line_c" base_angle="0">
    <image file="misc\formline_c.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="vee_a" base_angle="0">
    <image file="misc\formvee_a.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="vee_b" base_angle="0">
    <image file="misc\formvee_b.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="vee_c" base_angle="0">
    <image file="misc\formvee_c.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="free_a" base_angle="0">
    <image file="misc\formfree_a.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="free_b" base_angle="0">
    <image file="misc\formfree_b.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="free_c" base_angle="0">
    <image file="misc\formfree_c.png" />
    <translation origin="bottom_left"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="unidentified1" base_angle="0">
    <image file="vehicle\unidentified1.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="unidentified2" base_angle="0">
    <image file="vehicle\unidentified2.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="unidentified3" base_angle="0">
    <image file="vehicle\unidentified3.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="unidentified4" base_angle="0">
    <image file="infantry\unidentified4.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="unidentified5_still" base_angle="0">
    <image file="infantry\unidentified5.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="unidentified5_moving" base_angle="0">
    <image file="infantry\unidentified5_moving.png">
      <grid pos="0,0" size="48,48" array="5,1" />
    </image>
    <translation origin="center"/>
    <rotation origin="center"/>
    <animation pingpong="yes" speed="100"></animation>
  </sprite>
  <sprite name="unidentified6_still" base_angle="0">
    <image file="infantry\unidentified6.png" />
    <translation origin="center"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="unidentified6_moving" base_angle="0">
    <image file="infantry\unidentified6_moving.png">
      <grid pos="0,0" size="48,48" array="5,1" />
    </image>
    <translation origin="center"/>
    <rotation origin="center"/>
    <animation pingpong="yes" speed="100"></animation>
  </sprite>

  <sprite name="water1" base_angle="0">
    <image file="terrain\water.png" >
      <grid pos="0,0" size="48,48" array="5,5" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="water_frozen" base_angle="0">
    <image file="terrain\water_w.png" >
      <grid pos="0,0" size="48,48" array="5,5" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="anim_water01" base_angle="0">
    <image file="terrain\anim_water01.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water02" base_angle="270">
    <image file="terrain\anim_water01.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water03" base_angle="180">
    <image file="terrain\anim_water01.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water04" base_angle="90">
    <image file="terrain\anim_water01.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water05" base_angle="0">
    <image file="terrain\anim_water02.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water06" base_angle="270">
    <image file="terrain\anim_water02.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water07" base_angle="180">
    <image file="terrain\anim_water02.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water08" base_angle="90">
    <image file="terrain\anim_water02.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water09" base_angle="0">
    <image file="terrain\anim_water03.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water10" base_angle="270">
    <image file="terrain\anim_water03.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water11" base_angle="180">
    <image file="terrain\anim_water03.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water12" base_angle="90">
    <image file="terrain\anim_water03.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water13" base_angle="0">
    <image file="terrain\anim_water04.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water14" base_angle="0">
    <image file="terrain\anim_water05.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water15" base_angle="270">
    <image file="terrain\anim_water05.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water16" base_angle="0">
    <image file="terrain\anim_water06.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water17" base_angle="270">
    <image file="terrain\anim_water06.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water18" base_angle="180">
    <image file="terrain\anim_water06.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water19" base_angle="90">
    <image file="terrain\anim_water06.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water20" base_angle="0">
    <image file="terrain\anim_water07.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water21" base_angle="270">
    <image file="terrain\anim_water07.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water22" base_angle="180">
    <image file="terrain\anim_water07.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water23" base_angle="90">
    <image file="terrain\anim_water07.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water24" base_angle="0">
    <image file="terrain\anim_water08.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water25" base_angle="270">
    <image file="terrain\anim_water08.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water26" base_angle="180">
    <image file="terrain\anim_water08.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water27" base_angle="90">
    <image file="terrain\anim_water08.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water28" base_angle="0">
    <image file="terrain\anim_water09.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water29" base_angle="0">
    <image file="terrain\anim_water10.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>
  <sprite name="anim_water30" base_angle="270">
    <image file="terrain\anim_water10.png" >
      <grid pos="0,0" size="48,48" array="10,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="center"/>
  </sprite>

  <sprite name="bridge01" base_angle="0">
    <image file="terrain\bridge01.png">
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="bridge02" base_angle="0">
    <image file="terrain\bridge02.png">
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="bridge03" base_angle="0">
    <image file="terrain\bridge03.png">
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="bridge04" base_angle="0">
    <image file="terrain\bridge04.png">
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="bridge05" base_angle="0">
    <image file="terrain\bridge05.png">
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="bridge06" base_angle="0">
    <image file="terrain\bridge06.png">
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="bridge07" base_angle="0">
    <image file="terrain\bridge07.png">
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="bridge08" base_angle="0">
    <image file="terrain\bridge08.png">
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="bridge09" base_angle="0">
    <image file="terrain\bridge09.png">
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="bridge10" base_angle="0">
    <image file="terrain\bridge10.png">
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="bridge11" base_angle="0">
    <image file="terrain\bridge11.png">
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="summerfield01" base_angle="0">
    <image file="terrain\field_s_01.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield02" base_angle="0">
    <image file="terrain\field_s_02.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield03" base_angle="0">
    <image file="terrain\field_s_03.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield04" base_angle="0">
    <image file="terrain\field_s_04.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield05" base_angle="0">
    <image file="terrain\field_s_05.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield06" base_angle="0">
    <image file="terrain\field_s_06.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield07" base_angle="0">
    <image file="terrain\field_s_07.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield08" base_angle="0">
    <image file="terrain\field_s_08.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield09" base_angle="0">
    <image file="terrain\field_s_09.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield10" base_angle="0">
    <image file="terrain\field_s_10.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield11" base_angle="0">
    <image file="terrain\field_s_11.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield12" base_angle="0">
    <image file="terrain\field_s_12.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield13" base_angle="0">
    <image file="terrain\field_s_13.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield14" base_angle="0">
    <image file="terrain\field_s_14.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield15" base_angle="0">
    <image file="terrain\field_s_15.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield16" base_angle="0">
    <image file="terrain\field_s_16.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield17" base_angle="0">
    <image file="terrain\field_s_17.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield18" base_angle="0">
    <image file="terrain\field_s_18.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield19" base_angle="0">
    <image file="terrain\field_s_19.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield20" base_angle="0">
    <image file="terrain\field_s_20.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield21" base_angle="0">
    <image file="terrain\field_s_21.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield22" base_angle="0">
    <image file="terrain\field_s_22.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield23" base_angle="0">
    <image file="terrain\field_s_23.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield24" base_angle="0">
    <image file="terrain\field_s_24.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield25" base_angle="0">
    <image file="terrain\field_s_25.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield26" base_angle="0">
    <image file="terrain\field_s_26.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield27" base_angle="0">
    <image file="terrain\field_s_27.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield28" base_angle="0">
    <image file="terrain\field_s_28.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield29" base_angle="0">
    <image file="terrain\field_s_29.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerfield30" base_angle="0">
    <image file="terrain\field_s_30.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>


  <sprite name="winterfield01" base_angle="0">
    <image file="terrain\field_w_01.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield02" base_angle="0">
    <image file="terrain\field_w_02.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield03" base_angle="0">
    <image file="terrain\field_w_03.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield04" base_angle="0">
    <image file="terrain\field_w_04.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield05" base_angle="0">
    <image file="terrain\field_w_05.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield06" base_angle="0">
    <image file="terrain\field_w_06.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield07" base_angle="0">
    <image file="terrain\field_w_07.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield08" base_angle="0">
    <image file="terrain\field_w_08.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield09" base_angle="0">
    <image file="terrain\field_w_09.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield10" base_angle="0">
    <image file="terrain\field_w_10.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield11" base_angle="0">
    <image file="terrain\field_w_11.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield12" base_angle="0">
    <image file="terrain\field_w_12.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield13" base_angle="0">
    <image file="terrain\field_w_13.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield14" base_angle="0">
    <image file="terrain\field_w_14.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield15" base_angle="0">
    <image file="terrain\field_w_15.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield16" base_angle="0">
    <image file="terrain\field_w_16.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield17" base_angle="0">
    <image file="terrain\field_w_17.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield18" base_angle="0">
    <image file="terrain\field_w_18.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield19" base_angle="0">
    <image file="terrain\field_w_19.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield20" base_angle="0">
    <image file="terrain\field_w_20.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield21" base_angle="0">
    <image file="terrain\field_w_21.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield22" base_angle="0">
    <image file="terrain\field_w_22.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield23" base_angle="0">
    <image file="terrain\field_w_23.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield24" base_angle="0">
    <image file="terrain\field_w_24.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield25" base_angle="0">
    <image file="terrain\field_w_25.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield26" base_angle="0">
    <image file="terrain\field_w_26.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield27" base_angle="0">
    <image file="terrain\field_w_27.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield28" base_angle="0">
    <image file="terrain\field_w_28.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield29" base_angle="0">
    <image file="terrain\field_w_29.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterfield30" base_angle="0">
    <image file="terrain\field_w_30.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="autumnfield01" base_angle="0">
    <image file="terrain\field_a_01.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield02" base_angle="0">
    <image file="terrain\field_a_02.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield03" base_angle="0">
    <image file="terrain\field_a_03.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield04" base_angle="0">
    <image file="terrain\field_a_04.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield05" base_angle="0">
    <image file="terrain\field_a_05.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield06" base_angle="0">
    <image file="terrain\field_a_06.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield07" base_angle="0">
    <image file="terrain\field_a_07.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield08" base_angle="0">
    <image file="terrain\field_a_08.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield09" base_angle="0">
    <image file="terrain\field_a_09.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield10" base_angle="0">
    <image file="terrain\field_a_10.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield11" base_angle="0">
    <image file="terrain\field_a_11.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield12" base_angle="0">
    <image file="terrain\field_a_12.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield13" base_angle="0">
    <image file="terrain\field_a_13.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield14" base_angle="0">
    <image file="terrain\field_a_14.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield15" base_angle="0">
    <image file="terrain\field_a_15.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield16" base_angle="0">
    <image file="terrain\field_a_16.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield17" base_angle="0">
    <image file="terrain\field_a_17.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield18" base_angle="0">
    <image file="terrain\field_a_18.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield19" base_angle="0">
    <image file="terrain\field_a_19.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield20" base_angle="0">
    <image file="terrain\field_a_20.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield21" base_angle="0">
    <image file="terrain\field_a_21.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield22" base_angle="0">
    <image file="terrain\field_a_22.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield23" base_angle="0">
    <image file="terrain\field_a_23.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield24" base_angle="0">
    <image file="terrain\field_a_24.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield25" base_angle="0">
    <image file="terrain\field_a_25.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield26" base_angle="0">
    <image file="terrain\field_a_26.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield27" base_angle="0">
    <image file="terrain\field_a_27.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield28" base_angle="0">
    <image file="terrain\field_a_28.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield29" base_angle="0">
    <image file="terrain\field_a_29.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnfield30" base_angle="0">
    <image file="terrain\field_a_30.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="summerforest01" base_angle="0">
    <image file="terrain\forestground_s_01.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest02" base_angle="0">
    <image file="terrain\forestground_s_02.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest03" base_angle="0">
    <image file="terrain\forestground_s_03.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest04" base_angle="0">
    <image file="terrain\forestground_s_04.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest05" base_angle="0">
    <image file="terrain\forestground_s_05.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest06" base_angle="0">
    <image file="terrain\forestground_s_06.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest07" base_angle="0">
    <image file="terrain\forestground_s_07.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest08" base_angle="0">
    <image file="terrain\forestground_s_08.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest09" base_angle="0">
    <image file="terrain\forestground_s_09.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest10" base_angle="0">
    <image file="terrain\forestground_s_10.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest11" base_angle="0">
    <image file="terrain\forestground_s_11.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest12" base_angle="0">
    <image file="terrain\forestground_s_12.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest13" base_angle="0">
    <image file="terrain\forestground_s_13.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest14" base_angle="0">
    <image file="terrain\forestground_s_14.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest15" base_angle="0">
    <image file="terrain\forestground_s_15.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest16" base_angle="0">
    <image file="terrain\forestground_s_16.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest17" base_angle="0">
    <image file="terrain\forestground_s_17.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest18" base_angle="0">
    <image file="terrain\forestground_s_18.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest19" base_angle="0">
    <image file="terrain\forestground_s_19.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest20" base_angle="0">
    <image file="terrain\forestground_s_20.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest21" base_angle="0">
    <image file="terrain\forestground_s_21.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest22" base_angle="0">
    <image file="terrain\forestground_s_22.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest23" base_angle="0">
    <image file="terrain\forestground_s_23.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest24" base_angle="0">
    <image file="terrain\forestground_s_24.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest25" base_angle="0">
    <image file="terrain\forestground_s_25.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest26" base_angle="0">
    <image file="terrain\forestground_s_26.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest27" base_angle="0">
    <image file="terrain\forestground_s_27.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest28" base_angle="0">
    <image file="terrain\forestground_s_28.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest29" base_angle="0">
    <image file="terrain\forestground_s_29.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerforest30" base_angle="0">
    <image file="terrain\forestground_s_30.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="autumnforest01" base_angle="0">
    <image file="terrain\forestground_a_01.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnforest02" base_angle="0">
    <image file="terrain\forestground_a_02.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnforest03" base_angle="0">
    <image file="terrain\forestground_a_03.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnforest04" base_angle="0">
    <image file="terrain\forestground_a_04.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnforest05" base_angle="0">
    <image file="terrain\forestground_a_05.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnforest06" base_angle="0">
    <image file="terrain\forestground_a_06.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="autumnforest07" base_angle="0">
    <image file="terrain\forestground_a_07.png" />
    <translation origin="top_left"/>
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    <image file="terrain\forestground_a_11.png" />
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    <image file="terrain\forestground_a_13.png" />
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    <rotation origin="top_left"/>
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    <image file="terrain\forestground_a_14.png" />
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  <sprite name="autumnforest15" base_angle="0">
    <image file="terrain\forestground_a_15.png" />
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  <sprite name="autumnforest16" base_angle="0">
    <image file="terrain\forestground_a_16.png" />
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  <sprite name="autumnforest17" base_angle="0">
    <image file="terrain\forestground_a_17.png" />
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    <rotation origin="top_left"/>
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  <sprite name="autumnforest18" base_angle="0">
    <image file="terrain\forestground_a_18.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
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  <sprite name="autumnforest19" base_angle="0">
    <image file="terrain\forestground_a_19.png" />
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    <rotation origin="top_left"/>
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  <sprite name="autumnforest20" base_angle="0">
    <image file="terrain\forestground_a_20.png" />
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  <sprite name="autumnforest21" base_angle="0">
    <image file="terrain\forestground_a_21.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
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  <sprite name="autumnforest22" base_angle="0">
    <image file="terrain\forestground_a_22.png" />
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    <rotation origin="top_left"/>
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  <sprite name="autumnforest23" base_angle="0">
    <image file="terrain\forestground_a_23.png" />
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  <sprite name="autumnforest24" base_angle="0">
    <image file="terrain\forestground_a_24.png" />
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    <rotation origin="top_left"/>
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    <image file="terrain\forestground_a_25.png" />
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    <rotation origin="top_left"/>
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  <sprite name="autumnforest26" base_angle="0">
    <image file="terrain\forestground_a_26.png" />
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    <rotation origin="top_left"/>
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  <sprite name="autumnforest27" base_angle="0">
    <image file="terrain\forestground_a_27.png" />
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    <rotation origin="top_left"/>
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    <image file="terrain\forestground_a_28.png" />
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    <rotation origin="top_left"/>
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  <sprite name="autumnforest29" base_angle="0">
    <image file="terrain\forestground_a_29.png" />
    <translation origin="top_left"/>
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  <sprite name="autumnforest30" base_angle="0">
    <image file="terrain\forestground_a_30.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="nuclearforest01" base_angle="0">
    <image file="terrain\forestground_n_01.png" />
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    <rotation origin="top_left"/>
  </sprite>
  <sprite name="nuclearforest02" base_angle="0">
    <image file="terrain\forestground_n_02.png" />
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    <rotation origin="top_left"/>
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  <sprite name="nuclearforest03" base_angle="0">
    <image file="terrain\forestground_n_03.png" />
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    <rotation origin="top_left"/>
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    <image file="terrain\forestground_n_04.png" />
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  <sprite name="nuclearforest05" base_angle="0">
    <image file="terrain\forestground_n_05.png" />
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    <image file="terrain\forestground_n_06.png" />
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    <image file="terrain\forestground_n_07.png" />
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  <sprite name="nuclearforest08" base_angle="0">
    <image file="terrain\forestground_n_08.png" />
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    <image file="terrain\forestground_n_09.png" />
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    <rotation origin="top_left"/>
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  <sprite name="nuclearforest10" base_angle="0">
    <image file="terrain\forestground_n_10.png" />
    <translation origin="top_left"/>
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  <sprite name="nuclearforest11" base_angle="0">
    <image file="terrain\forestground_n_11.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
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    <image file="terrain\forestground_n_12.png" />
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  <sprite name="nuclearforest13" base_angle="0">
    <image file="terrain\forestground_n_13.png" />
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  <sprite name="nuclearforest14" base_angle="0">
    <image file="terrain\forestground_n_14.png" />
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    <image file="terrain\forestground_n_15.png" />
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  <sprite name="nuclearforest16" base_angle="0">
    <image file="terrain\forestground_n_16.png" />
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  <sprite name="nuclearforest17" base_angle="0">
    <image file="terrain\forestground_n_17.png" />
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    <rotation origin="top_left"/>
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    <image file="terrain\forestground_n_18.png" />
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  <sprite name="nuclearforest19" base_angle="0">
    <image file="terrain\forestground_n_19.png" />
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    <image file="terrain\forestground_n_20.png" />
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  <sprite name="nuclearforest21" base_angle="0">
    <image file="terrain\forestground_n_21.png" />
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  <sprite name="nuclearforest22" base_angle="0">
    <image file="terrain\forestground_n_22.png" />
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    <rotation origin="top_left"/>
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  <sprite name="nuclearforest23" base_angle="0">
    <image file="terrain\forestground_n_23.png" />
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  <sprite name="nuclearforest24" base_angle="0">
    <image file="terrain\forestground_n_24.png" />
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    <rotation origin="top_left"/>
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  <sprite name="nuclearforest25" base_angle="0">
    <image file="terrain\forestground_n_25.png" />
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    <rotation origin="top_left"/>
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    <image file="terrain\forestground_n_26.png" />
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  <sprite name="nuclearforest27" base_angle="0">
    <image file="terrain\forestground_n_27.png" />
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    <rotation origin="top_left"/>
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    <image file="terrain\forestground_n_28.png" />
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    <rotation origin="top_left"/>
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    <image file="terrain\forestground_n_29.png" />
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  <sprite name="nuclearforest30" base_angle="0">
    <image file="terrain\forestground_n_30.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
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  <sprite name="winterforest01" base_angle="0">
    <image file="terrain\forestground_w_01.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
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  <sprite name="winterforest02" base_angle="0">
    <image file="terrain\forestground_w_02.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
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  <sprite name="winterforest03" base_angle="0">
    <image file="terrain\forestground_w_03.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
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  <sprite name="winterforest04" base_angle="0">
    <image file="terrain\forestground_w_04.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterforest05" base_angle="0">
    <image file="terrain\forestground_w_05.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
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  <sprite name="winterforest06" base_angle="0">
    <image file="terrain\forestground_w_06.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
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  <sprite name="winterforest07" base_angle="0">
    <image file="terrain\forestground_w_07.png" />
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    <rotation origin="top_left"/>
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  <sprite name="winterforest08" base_angle="0">
    <image file="terrain\forestground_w_08.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
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  <sprite name="winterforest09" base_angle="0">
    <image file="terrain\forestground_w_09.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterforest10" base_angle="0">
    <image file="terrain\forestground_w_10.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
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  <sprite name="winterforest11" base_angle="0">
    <image file="terrain\forestground_w_11.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
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  <sprite name="winterforest12" base_angle="0">
    <image file="terrain\forestground_w_12.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
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  <sprite name="winterforest13" base_angle="0">
    <image file="terrain\forestground_w_13.png" />
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    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterforest14" base_angle="0">
    <image file="terrain\forestground_w_14.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
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  <sprite name="winterforest15" base_angle="0">
    <image file="terrain\forestground_w_15.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
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  <sprite name="winterforest16" base_angle="0">
    <image file="terrain\forestground_w_16.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterforest17" base_angle="0">
    <image file="terrain\forestground_w_17.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterforest18" base_angle="0">
    <image file="terrain\forestground_w_18.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterforest19" base_angle="0">
    <image file="terrain\forestground_w_19.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterforest20" base_angle="0">
    <image file="terrain\forestground_w_20.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterforest21" base_angle="0">
    <image file="terrain\forestground_w_21.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterforest22" base_angle="0">
    <image file="terrain\forestground_w_22.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterforest23" base_angle="0">
    <image file="terrain\forestground_w_23.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterforest24" base_angle="0">
    <image file="terrain\forestground_w_24.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterforest25" base_angle="0">
    <image file="terrain\forestground_w_25.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterforest26" base_angle="0">
    <image file="terrain\forestground_w_26.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
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  <sprite name="winterforest27" base_angle="0">
    <image file="terrain\forestground_w_27.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterforest28" base_angle="0">
    <image file="terrain\forestground_w_28.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterforest29" base_angle="0">
    <image file="terrain\forestground_w_29.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="winterforest30" base_angle="0">
    <image file="terrain\forestground_w_30.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="summertrees01" base_angle="0">
    <image file="terrain\marshcorner01.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees02" base_angle="0">
    <image file="terrain\marshcorner02.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees03" base_angle="0">
    <image file="terrain\marshcorner03.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees04" base_angle="0">
    <image file="terrain\marshcorner04.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees05" base_angle="0">
    <image file="terrain\marshcorner05.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees06" base_angle="0">
    <image file="terrain\marshcorner06.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees07" base_angle="0">
    <image file="terrain\marshcorner07.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees08" base_angle="0">
    <image file="terrain\marshcorner08.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees09" base_angle="0">
    <image file="terrain\marshcorner09.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees10" base_angle="0">
    <image file="terrain\marshcorner10.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees11" base_angle="0">
    <image file="terrain\marshcorner11.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees12" base_angle="0">
    <image file="terrain\marshcorner12.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees13" base_angle="0">
    <image file="terrain\marshcorner13.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
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  <sprite name="summertrees14" base_angle="0">
    <image file="terrain\marshcorner14.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees15" base_angle="0">
    <image file="terrain\marshcorner15.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees16" base_angle="0">
    <image file="terrain\marshcorner16.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees17" base_angle="0">
    <image file="terrain\marshcorner17.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees18" base_angle="0">
    <image file="terrain\marshcorner18.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees19" base_angle="0">
    <image file="terrain\marshcorner19.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees20" base_angle="0">
    <image file="terrain\marshcorner20.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees21" base_angle="0">
    <image file="terrain\marshcorner21.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees22" base_angle="0">
    <image file="terrain\marshcorner22.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees23" base_angle="0">
    <image file="terrain\marshcorner23.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees24" base_angle="0">
    <image file="terrain\marshcorner24.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees25" base_angle="0">
    <image file="terrain\marshcorner25.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees26" base_angle="0">
    <image file="terrain\marshcorner26.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees27" base_angle="0">
    <image file="terrain\marshcorner27.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees28" base_angle="0">
    <image file="terrain\marshcorner28.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees29" base_angle="0">
    <image file="terrain\marshcorner29.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summertrees30" base_angle="0">
    <image file="terrain\marshcorner30.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="wintertrees01" base_angle="0">
    <image file="terrain\marshcornerw01.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees02" base_angle="0">
    <image file="terrain\marshcornerw02.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees03" base_angle="0">
    <image file="terrain\marshcornerw03.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees04" base_angle="0">
    <image file="terrain\marshcornerw04.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees05" base_angle="0">
    <image file="terrain\marshcornerw05.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees06" base_angle="0">
    <image file="terrain\marshcornerw06.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees07" base_angle="0">
    <image file="terrain\marshcornerw07.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees08" base_angle="0">
    <image file="terrain\marshcornerw08.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees09" base_angle="0">
    <image file="terrain\marshcornerw09.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
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  <sprite name="wintertrees10" base_angle="0">
    <image file="terrain\marshcornerw10.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
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  <sprite name="wintertrees11" base_angle="0">
    <image file="terrain\marshcornerw11.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
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  <sprite name="wintertrees12" base_angle="0">
    <image file="terrain\marshcornerw12.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees13" base_angle="0">
    <image file="terrain\marshcornerw13.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees14" base_angle="0">
    <image file="terrain\marshcornerw14.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees15" base_angle="0">
    <image file="terrain\marshcornerw15.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees16" base_angle="0">
    <image file="terrain\marshcornerw16.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees17" base_angle="0">
    <image file="terrain\marshcornerw17.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees18" base_angle="0">
    <image file="terrain\marshcornerw18.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees19" base_angle="0">
    <image file="terrain\marshcornerw19.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees20" base_angle="0">
    <image file="terrain\marshcornerw20.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees21" base_angle="0">
    <image file="terrain\marshcornerw21.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees22" base_angle="0">
    <image file="terrain\marshcornerw22.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees23" base_angle="0">
    <image file="terrain\marshcornerw23.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees24" base_angle="0">
    <image file="terrain\marshcornerw24.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees25" base_angle="0">
    <image file="terrain\marshcornerw25.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees26" base_angle="0">
    <image file="terrain\marshcornerw26.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees27" base_angle="0">
    <image file="terrain\marshcornerw27.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees28" base_angle="0">
    <image file="terrain\marshcornerw28.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees29" base_angle="0">
    <image file="terrain\marshcornerw29.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintertrees30" base_angle="0">
    <image file="terrain\marshcornerw30.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="summerrough" base_angle="0">
    <image file="terrain\roughground.png" />
    <grid pos="0,0" size="48,48" array="1,1" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="summerrough01" base_angle="0">
    <image file="terrain\roughground01.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough02" base_angle="0">
    <image file="terrain\roughground02.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough03" base_angle="0">
    <image file="terrain\roughground03.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough04" base_angle="0">
    <image file="terrain\roughground04.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough05" base_angle="0">
    <image file="terrain\roughground05.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough06" base_angle="0">
    <image file="terrain\roughground06.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough07" base_angle="0">
    <image file="terrain\roughground07.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough08" base_angle="0">
    <image file="terrain\roughground08.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough09" base_angle="0">
    <image file="terrain\roughground09.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough10" base_angle="0">
    <image file="terrain\roughground10.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="summerrough11" base_angle="0">
    <image file="terrain\roughground11.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough12" base_angle="0">
    <image file="terrain\roughground12.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough13" base_angle="0">
    <image file="terrain\roughground13.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough14" base_angle="0">
    <image file="terrain\roughground14.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough15" base_angle="0">
    <image file="terrain\roughground15.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough16" base_angle="0">
    <image file="terrain\roughground16.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="summerrough17" base_angle="0">
    <image file="terrain\roughground17.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough18" base_angle="0">
    <image file="terrain\roughground18.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough19" base_angle="0">
    <image file="terrain\roughground19.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough20" base_angle="0">
    <image file="terrain\roughground20.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough21" base_angle="0">
    <image file="terrain\roughground21.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough22" base_angle="0">
    <image file="terrain\roughground22.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="summerrough23" base_angle="0">
    <image file="terrain\roughground23.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough24" base_angle="0">
    <image file="terrain\roughground24.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough25" base_angle="0">
    <image file="terrain\roughground25.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough26" base_angle="0">
    <image file="terrain\roughground26.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough27" base_angle="0">
    <image file="terrain\roughground27.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough28" base_angle="0">
    <image file="terrain\roughground28.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough29" base_angle="0">
    <image file="terrain\roughground29.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summerrough30" base_angle="0">
    <image file="terrain\roughground30.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="soft01" base_angle="0">
    <image file="terrain\soft_01.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft02" base_angle="0">
    <image file="terrain\soft_02.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft03" base_angle="0">
    <image file="terrain\soft_03.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft04" base_angle="0">
    <image file="terrain\soft_04.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft05" base_angle="0">
    <image file="terrain\soft_05.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft06" base_angle="0">
    <image file="terrain\soft_06.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft07" base_angle="0">
    <image file="terrain\soft_07.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft08" base_angle="0">
    <image file="terrain\soft_08.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft09" base_angle="0">
    <image file="terrain\soft_09.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft10" base_angle="0">
    <image file="terrain\soft_10.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft11" base_angle="0">
    <image file="terrain\soft_11.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft12" base_angle="0">
    <image file="terrain\soft_12.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft13" base_angle="0">
    <image file="terrain\soft_13.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft14" base_angle="0">
    <image file="terrain\soft_14.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft15" base_angle="0">
    <image file="terrain\soft_15.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft16" base_angle="0">
    <image file="terrain\soft_16.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft17" base_angle="0">
    <image file="terrain\soft_17.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft18" base_angle="0">
    <image file="terrain\soft_18.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft19" base_angle="0">
    <image file="terrain\soft_19.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft20" base_angle="0">
    <image file="terrain\soft_20.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft21" base_angle="0">
    <image file="terrain\soft_21.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft22" base_angle="0">
    <image file="terrain\soft_22.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft23" base_angle="0">
    <image file="terrain\soft_23.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft24" base_angle="0">
    <image file="terrain\soft_24.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft25" base_angle="0">
    <image file="terrain\soft_25.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft26" base_angle="0">
    <image file="terrain\soft_26.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft27" base_angle="0">
    <image file="terrain\soft_27.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft28" base_angle="0">
    <image file="terrain\soft_28.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft29" base_angle="0">
    <image file="terrain\soft_29.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="soft30" base_angle="0">
    <image file="terrain\soft_30.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="summershore01" base_angle="0">
    <image file="terrain\shore01x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore02" base_angle="0">
    <image file="terrain\shore02x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore03" base_angle="0">
    <image file="terrain\shore03x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore04" base_angle="0">
    <image file="terrain\shore04x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore05" base_angle="0">
    <image file="terrain\shore05x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore06" base_angle="0">
    <image file="terrain\shore06x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore07" base_angle="0">
    <image file="terrain\shore07x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore08" base_angle="0">
    <image file="terrain\shore08x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore09" base_angle="0">
    <image file="terrain\shore09x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore10" base_angle="0">
    <image file="terrain\shore10x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="summershore11" base_angle="0">
    <image file="terrain\shore11x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore12" base_angle="0">
    <image file="terrain\shore12x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore13" base_angle="0">
    <image file="terrain\shore13x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore14" base_angle="0">
    <image file="terrain\shore14x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore15" base_angle="0">
    <image file="terrain\shore15x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore16" base_angle="0">
    <image file="terrain\shore16x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="summershore17" base_angle="0">
    <image file="terrain\shore17x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore18" base_angle="0">
    <image file="terrain\shore18x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore19" base_angle="0">
    <image file="terrain\shore19x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore20" base_angle="0">
    <image file="terrain\shore20x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore21" base_angle="0">
    <image file="terrain\shore21x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore22" base_angle="0">
    <image file="terrain\shore22x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="summershore23" base_angle="0">
    <image file="terrain\shore23x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore24" base_angle="0">
    <image file="terrain\shore24x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore25" base_angle="0">
    <image file="terrain\shore25x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore26" base_angle="0">
    <image file="terrain\shore26x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore27" base_angle="0">
    <image file="terrain\shore27x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore28" base_angle="0">
    <image file="terrain\shore28x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore29" base_angle="0">
    <image file="terrain\shore29x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="summershore30" base_angle="0">
    <image file="terrain\shore30x.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="wintershore01" base_angle="0">
    <image file="terrain\shore01_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore02" base_angle="0">
    <image file="terrain\shore02_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore03" base_angle="0">
    <image file="terrain\shore03_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore04" base_angle="0">
    <image file="terrain\shore04_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore05" base_angle="0">
    <image file="terrain\shore05_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore06" base_angle="0">
    <image file="terrain\shore06_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore07" base_angle="0">
    <image file="terrain\shore07_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore08" base_angle="0">
    <image file="terrain\shore08_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore09" base_angle="0">
    <image file="terrain\shore09_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore10" base_angle="0">
    <image file="terrain\shore10_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="wintershore11" base_angle="0">
    <image file="terrain\shore11_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore12" base_angle="0">
    <image file="terrain\shore12_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore13" base_angle="0">
    <image file="terrain\shore13_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore14" base_angle="0">
    <image file="terrain\shore14_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore15" base_angle="0">
    <image file="terrain\shore15_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore16" base_angle="0">
    <image file="terrain\shore16_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="wintershore17" base_angle="0">
    <image file="terrain\shore17_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore18" base_angle="0">
    <image file="terrain\shore18_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore19" base_angle="0">
    <image file="terrain\shore19_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore20" base_angle="0">
    <image file="terrain\shore20_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore21" base_angle="0">
    <image file="terrain\shore21_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore22" base_angle="0">
    <image file="terrain\shore22_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="wintershore23" base_angle="0">
    <image file="terrain\shore23_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore24" base_angle="0">
    <image file="terrain\shore24_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore25" base_angle="0">
    <image file="terrain\shore25_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore26" base_angle="0">
    <image file="terrain\shore26_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore27" base_angle="0">
    <image file="terrain\shore27_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore28" base_angle="0">
    <image file="terrain\shore28_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore29" base_angle="0">
    <image file="terrain\shore29_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wintershore30" base_angle="0">
    <image file="terrain\shore30_w.png" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="forestground" base_angle="0">
    <image file="terrain\forestground.png" />
    <grid pos="0,0" size="48,48" array="1,1" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="forestgroundw" base_angle="0">
    <image file="terrain\forestgroundw.png" />
    <grid pos="0,0" size="48,48" array="1,1" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="summertreesground" base_angle="0">
    <image file="terrain\treesground.png" />
    <grid pos="0,0" size="48,48" array="1,1" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="wintertreesground" base_angle="0">
    <image file="terrain\treesgroundw.png" />
    <grid pos="0,0" size="48,48" array="1,1" />
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>


  <sprite name="bushes_basic" base_angle="0">
    <image file="terrain\bushes_basic.png">
      <grid pos="0,0" size="48,48" array="5,5" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="bushes_winter" base_angle="0">
    <image file="terrain\bushes_winter.png">
      <grid pos="0,0" size="48,48" array="5,5" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="rough_basic">
    <image file="terrain\rough_basic.png">
      <grid pos="0,0" size="48,48" array="5,5" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="marshsummer">
    <image file="terrain\marsh_basic2.png">
      <grid pos="0,0" size="48,48" array="5,5" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="marshwinter">
    <image file="terrain\marsh_winter2.png">
      <grid pos="0,0" size="48,48" array="5,5" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="soft">
    <image file="terrain\soft.png">
      <grid pos="0,0" size="48,48" array="5,5" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>


  <sprite name="plain">
    <image file="terrain\plain.png">
      <grid pos="0,0" size="48,48" array="10,10" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="plains">
    <image file="terrain\plain_basic_s.png">
      <grid pos="0,0" size="48,48" array="5,25" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="plaina">
    <image file="terrain\plain_basic_a.png">
      <grid pos="0,0" size="48,48" array="5,25" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="plainw">
    <image file="terrain\plain_basic_w.png">
      <grid pos="0,0" size="48,48" array="5,25" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="plaind">
    <image file="terrain\plain_basic_d.png">
      <grid pos="0,0" size="48,48" array="5,25" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="plainn">
    <image file="terrain\plain_basic_n.png">
      <grid pos="0,0" size="48,48" array="5,25" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>


  <sprite name="forest_s">
    <image file="terrain\forest_s2.png">
      <grid pos="0,0" size="48,48" array="5,5" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="forest_w">
    <image file="terrain\forest_w.png">
      <grid pos="0,0" size="48,48" array="5,5" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="forest_a">
    <image file="terrain\forest_a.png">
      <grid pos="0,0" size="48,48" array="5,5" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="forest_n">
    <image file="terrain\forest_n.png">
      <grid pos="0,0" size="48,48" array="5,5" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="trees_coniferous">
    <image file="terrain\trees_coniferous.png">
      <grid pos="0,0" size="48,48" array="5,5" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="trees_coniferous_w">
    <image file="terrain\trees_coniferous_w.png">
      <grid pos="0,0" size="48,48" array="5,5" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="trees_deciduous">
    <image file="terrain\trees_deciduous.png">
      <grid pos="0,0" size="48,48" array="5,5" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="trees_deciduous_leafless">
    <image file="terrain\trees_deciduous_leafless.png">
      <grid pos="0,0" size="48,48" array="5,5" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="trees_mixed">
    <image file="terrain\trees_mixed.png">
      <grid pos="0,0" size="48,48" array="5,5" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="trees_mixed_leafless">
    <image file="terrain\trees_mixed_leafless.png">
      <grid pos="0,0" size="48,48" array="5,5" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="trees_mixed_leafless_w">
    <image file="terrain\trees_mixed_leafless_w.png">
      <grid pos="0,0" size="48,48" array="5,5" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="trees_burnt">
    <image file="terrain\trees_burnt.png">
      <grid pos="0,0" size="48,48" array="5,5" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="trees_jungle">
    <image file="terrain\trees_jungle.png">
      <grid pos="0,0" size="48,48" array="5,5" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="field">
    <image file="terrain\field_summer.png">
      <grid pos="0,0" size="48,48" array="10,10" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="fieldw">
    <image file="terrain\field_winter.png">
      <grid pos="0,0" size="48,48" array="10,10" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="fielda">
    <image file="terrain\field_autumn.png">
      <grid pos="0,0" size="48,48" array="10,10" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="road_paved" base_angle="0">
    <image file="terrain\road_paved.png">
      <grid pos="0,0" size="48,48" array="4,3" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="road_rail" base_angle="0">
    <image file="terrain\road_rail.png">
      <grid pos="0,0" size="48,48" array="4,3" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="road_bridge" base_angle="0">
    <image file="terrain\road_bridge.png">
      <grid pos="0,0" size="48,48" array="4,3" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="road_dirt" base_angle="0">
    <image file="terrain\road_dirt.png">
      <grid pos="0,0" size="48,48" array="4,3" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="road_winter" base_angle="0">
    <image file="terrain\road_winter.png">
      <grid pos="0,0" size="48,48" array="4,3" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="stream" base_angle="0">
    <image file="terrain\stream.png">
      <grid pos="0,0" size="48,48" array="4,4" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="stream_frozen" base_angle="0">
    <image file="terrain\stream_w.png">
      <grid pos="0,0" size="48,48" array="4,4" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="wooden_small_1x1h">
    <image file="building\wooden_small_1x1h.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wooden_small_1x1v">
    <image file="building\wooden_small_1x1v.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wooden_small_1x2">
    <image file="building\wooden_small_1x2.png">
      <grid pos="0,0" size="48,48" array="1,2" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wooden_small_2x1">
    <image file="building\wooden_small_2x1.png">
      <grid pos="0,0" size="48,48" array="2,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wooden_small_2x2">
    <image file="building\wooden_small_2x2.png">
      <grid pos="0,0" size="48,48" array="2,2" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="wooden_tall_1x1h">
    <image file="building\wooden_tall_1x1h.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wooden_tall_1x1v">
    <image file="building\wooden_tall_1x1v.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wooden_tall_1x2">
    <image file="building\wooden_tall_1x2.png">
      <grid pos="0,0" size="48,48" array="1,2" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wooden_tall_2x1">
    <image file="building\wooden_tall_2x1.png">
      <grid pos="0,0" size="48,48" array="2,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wooden_tall_2x2">
    <image file="building\wooden_tall_2x2.png">
      <grid pos="0,0" size="48,48" array="2,2" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="stone_small_1x1h">
    <image file="building\stone_small_1x1h.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="stone_small_1x1v">
    <image file="building\stone_small_1x1v.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="stone_small_1x2">
    <image file="building\stone_small_1x2.png">
      <grid pos="0,0" size="48,48" array="1,2" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="stone_small_2x1">
    <image file="building\stone_small_2x1.png">
      <grid pos="0,0" size="48,48" array="2,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="stone_small_2x2">
    <image file="building\stone_small_2x2.png">
      <grid pos="0,0" size="48,48" array="2,2" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="stone_tall_1x1h">
    <image file="building\stone_tall_1x1h.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="stone_tall_1x1v">
    <image file="building\stone_tall_1x1v.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="stone_tall_1x2">
    <image file="building\stone_tall_1x2.png">
      <grid pos="0,0" size="48,48" array="1,2" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="stone_tall_2x1">
    <image file="building\stone_tall_2x1.png">
      <grid pos="0,0" size="48,48" array="2,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="stone_tall_2x2">
    <image file="building\stone_tall_2x2.png">
      <grid pos="0,0" size="48,48" array="2,2" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="wooden_small_1x1h_d">
    <image file="building\wooden_small_1x1h_d.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wooden_small_1x1v_d">
    <image file="building\wooden_small_1x1v_d.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wooden_small_1x2_d">
    <image file="building\wooden_small_1x2_d.png">
      <grid pos="0,0" size="48,48" array="1,2" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wooden_small_2x1_d">
    <image file="building\wooden_small_2x1_d.png">
      <grid pos="0,0" size="48,48" array="2,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wooden_small_2x2_d">
    <image file="building\wooden_small_2x2_d.png">
      <grid pos="0,0" size="48,48" array="2,2" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="wooden_tall_1x1h_d">
    <image file="building\wooden_tall_1x1h_d.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wooden_tall_1x1v_d">
    <image file="building\wooden_tall_1x1v_d.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wooden_tall_1x2_d">
    <image file="building\wooden_tall_1x2_d.png">
      <grid pos="0,0" size="48,48" array="1,2" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wooden_tall_2x1_d">
    <image file="building\wooden_tall_2x1_d.png">
      <grid pos="0,0" size="48,48" array="2,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="wooden_tall_2x2_d">
    <image file="building\wooden_tall_2x2_d.png">
      <grid pos="0,0" size="48,48" array="2,2" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="debris_wooden_small_1x1h">
    <image file="building\debris_wooden_small_1x1h.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="debris_wooden_small_1x1v">
    <image file="building\debris_wooden_small_1x1v.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="debris_wooden_small_1x2">
    <image file="building\debris_wooden_small_1x2.png">
      <grid pos="0,0" size="48,48" array="1,2" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="debris_wooden_small_2x1">
    <image file="building\debris_wooden_small_2x1.png">
      <grid pos="0,0" size="48,48" array="2,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="debris_wooden_small_2x2">
    <image file="building\debris_wooden_small_2x2.png">
      <grid pos="0,0" size="48,48" array="2,2" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="debris_wooden_tall_1x1h">
    <image file="building\debris_wooden_tall_1x1h.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="debris_wooden_tall_1x1v">
    <image file="building\debris_wooden_tall_1x1v.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="debris_wooden_tall_1x2">
    <image file="building\debris_wooden_tall_1x2.png">
      <grid pos="0,0" size="48,48" array="1,2" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="debris_wooden_tall_2x1">
    <image file="building\debris_wooden_tall_2x1.png">
      <grid pos="0,0" size="48,48" array="2,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="debris_wooden_tall_2x2">
    <image file="building\debris_wooden_tall_2x2.png">
      <grid pos="0,0" size="48,48" array="2,2" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>



  <sprite name="debris_stone_small_1x1h">
    <image file="building\debris_stone_small_1x1h.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="debris_stone_small_1x1v">
    <image file="building\debris_stone_small_1x1v.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="debris_stone_small_1x2">
    <image file="building\debris_stone_small_1x2.png">
      <grid pos="0,0" size="48,48" array="1,2" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="debris_stone_small_2x1">
    <image file="building\debris_stone_small_2x1.png">
      <grid pos="0,0" size="48,48" array="2,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="debris_stone_small_2x2">
    <image file="building\debris_stone_small_2x2.png">
      <grid pos="0,0" size="48,48" array="2,2" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="debris_stone_tall_1x1h">
    <image file="building\debris_stone_tall_1x1h.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="debris_stone_tall_1x1v">
    <image file="building\debris_stone_tall_1x1v.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="debris_stone_tall_1x2">
    <image file="building\debris_stone_tall_1x2.png">
      <grid pos="0,0" size="48,48" array="1,2" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="debris_stone_tall_2x1">
    <image file="building\debris_stone_tall_2x1.png">
      <grid pos="0,0" size="48,48" array="2,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="debris_stone_tall_2x2">
    <image file="building\debris_stone_tall_2x2.png">
      <grid pos="0,0" size="48,48" array="2,2" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="debris_wooden_small_1x1h_d">
    <image file="building\debris_wooden_small_1x1h_d.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="debris_wooden_small_1x1v_d">
    <image file="building\debris_wooden_small_1x1v_d.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="debris_wooden_small_1x2_d">
    <image file="building\debris_wooden_small_1x2_d.png">
      <grid pos="0,0" size="48,48" array="1,2" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="debris_wooden_small_2x1_d">
    <image file="building\debris_wooden_small_2x1_d.png">
      <grid pos="0,0" size="48,48" array="2,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="debris_wooden_small_2x2_d">
    <image file="building\debris_wooden_small_2x2_d.png">
      <grid pos="0,0" size="48,48" array="2,2" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="debris_wooden_tall_1x1h_d">
    <image file="building\debris_wooden_tall_1x1h_d.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="debris_wooden_tall_1x1v_d">
    <image file="building\debris_wooden_tall_1x1v_d.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="debris_wooden_tall_1x2_d">
    <image file="building\debris_wooden_tall_1x2_d.png">
      <grid pos="0,0" size="48,48" array="1,2" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="debris_wooden_tall_2x1_d">
    <image file="building\debris_wooden_tall_2x1_d.png">
      <grid pos="0,0" size="48,48" array="2,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="debris_wooden_tall_2x2_d">
    <image file="building\debris_wooden_tall_2x2_d.png">
      <grid pos="0,0" size="48,48" array="2,2" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="wooden_debris" base_angle="0">
    <image file="building\wooden_debris_01.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>
  <sprite name="stone_debris" base_angle="0">
    <image file="building\stone_debris_01.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

  <sprite name="asphalt01" base_angle="0">
    <image file="building\asphalt02.png">
      <grid pos="0,0" size="48,48" array="1,1" />
    </image>
    <translation origin="top_left"/>
    <rotation origin="top_left"/>
  </sprite>

</resources>
