
 DinguXMB v1.0 (26/08/2009)

 A Cross Media Bar for the Dingoo A320 

 Copyright (C) 2007 Mikael Ganehag Brorsson
 Port by Slaanesh continuing work from BooBoo's port.

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INTRODUCTION

  `DinguXMB' is an alternative launcher for the Dingoo run Dingux.
  It has the same visual layout as the Sony Cross Media Bar.

  DinguXMB is a port of the original GP2XMB.

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ORIGINAL NOTES

  GP2XMB is currently under heavy development and you are encouraged to try
  out the latest version and come with new suggestions and patches to improve
  the quality of the software.

  The following features should be included in GP2XMB in the future:

    - Game Launcher (Divided into a shortcut lanucher and a browser)
    - Photo Viewer (Close to finished, only minor things and bugs left)
    - Music Player (A simple Vorbis player, libmad support in the future)
    - Video Player (Pre-design, Currently uses the internal player)
    - Settings Menu (Various settings implemented)

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INSTALLATION

  Installing DinguXMB is fairly straight forward.

    - Unpack the binary release to a directory ie. /usr/local/dinguxmb
    - Copy the 'main' script to /usr/local/sbin. The 'main' script assumes
      that you have installed to /usr/local/dinguxmb. Edit it if necessary.
    - The executable is dynamically compiled. You need the latest rootfs.


  To run, start your Dingoo (with Dingux).


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KEYS

  Press 'A' to select
  Press 'B' to cancel or go back
  Press 'L' to decrease volume.
  Press 'R' to increase volume.
  Press 'X' to create a shortcut. You must have a valid executable currently
            highlighted from the games section (see below).
  Press 'SELECT' to exit. The 'main' script provides a 5 second countdown.
            The intention is that you can safely use this time to switch off.


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GAME LAUNCHER

  Only executable files ending with '.sh' or '.dge' are recognized by
  the launcher.
  Accompanying '.png' icons are also displayed (nice!).

  I think it would be a good idea of the Dingoo A320 community standardizes
  to these two of suffixes.

  '.sh' for scripts
  '.dge' for binary executables

  All my future releases will follow this format.

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NOTES

  - Many features are missing. Many features already work.
  - You will have to experiment a little.
  - For now, it launches games/applications and has the ability to create
    shortcuts which is good enough for me.

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