WoopsiGfx 1.4
Nintendo DS 2D Graphics Library
WoopsiGfx::Animation Member List
This is the complete list of members for WoopsiGfx::Animation, including all inherited members.
addFrame(const BitmapBase *bitmap, const u8 delay)WoopsiGfx::Animation
Animation(const u8 speed, const LoopType loopType, const u16 loops)WoopsiGfx::Animation
ANIMATION_LOOPTYPE_LOOP enum valueWoopsiGfx::Animation
ANIMATION_LOOPTYPE_NONE enum valueWoopsiGfx::Animation
ANIMATION_LOOPTYPE_PINGPONG enum valueWoopsiGfx::Animation
ANIMATION_STATUS_PAUSED enum valueWoopsiGfx::Animation
ANIMATION_STATUS_PLAYING enum valueWoopsiGfx::Animation
ANIMATION_STATUS_STOPPED enum valueWoopsiGfx::Animation
getCurrentBitmap() const WoopsiGfx::Animation [inline]
getCurrentFrame() const WoopsiGfx::Animation [inline]
getFrameCount() const WoopsiGfx::Animation [inline]
getLoopType() const WoopsiGfx::Animation [inline]
getSpeed() const WoopsiGfx::Animation [inline]
getStatus() const WoopsiGfx::Animation [inline]
getTimeToNextFrame() const WoopsiGfx::Animation [inline]
goToFrame(u16 frame)WoopsiGfx::Animation
LoopType enum nameWoopsiGfx::Animation
pause()WoopsiGfx::Animation [inline]
play()WoopsiGfx::Animation
run()WoopsiGfx::Animation
setLoopType(const LoopType loopType)WoopsiGfx::Animation [inline]
setSpeed(const u8 speed)WoopsiGfx::Animation [inline]
Status enum nameWoopsiGfx::Animation
stop()WoopsiGfx::Animation
~Animation()WoopsiGfx::Animation [inline]