Woopsi
1.0
GUI Framework for Nintendo DS Homebrew
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WoopsiUI
Animation
WoopsiUI::Animation Member List
This is the complete list of members for
WoopsiUI::Animation
, including all inherited members.
addFrame
(const BitmapBase *bitmap, const u8 delay)
WoopsiUI::Animation
Animation
(const u8 speed, const LoopType loopType, const u16 loops)
WoopsiUI::Animation
ANIMATION_LOOPTYPE_LOOP
enum value
WoopsiUI::Animation
ANIMATION_LOOPTYPE_NONE
enum value
WoopsiUI::Animation
ANIMATION_LOOPTYPE_PINGPONG
enum value
WoopsiUI::Animation
ANIMATION_STATUS_PAUSED
enum value
WoopsiUI::Animation
ANIMATION_STATUS_PLAYING
enum value
WoopsiUI::Animation
ANIMATION_STATUS_STOPPED
enum value
WoopsiUI::Animation
getCurrentBitmap
() const
WoopsiUI::Animation
[inline]
getCurrentFrame
() const
WoopsiUI::Animation
[inline]
getFrameCount
() const
WoopsiUI::Animation
[inline]
getLoopType
() const
WoopsiUI::Animation
[inline]
getSpeed
() const
WoopsiUI::Animation
[inline]
getStatus
() const
WoopsiUI::Animation
[inline]
getTimeToNextFrame
() const
WoopsiUI::Animation
[inline]
goToFrame
(u16 frame)
WoopsiUI::Animation
LoopType
enum name
WoopsiUI::Animation
pause
()
WoopsiUI::Animation
[inline]
play
()
WoopsiUI::Animation
run
()
WoopsiUI::Animation
setLoopType
(const LoopType loopType)
WoopsiUI::Animation
[inline]
setSpeed
(const u8 speed)
WoopsiUI::Animation
[inline]
Status
enum name
WoopsiUI::Animation
stop
()
WoopsiUI::Animation
~Animation
()
WoopsiUI::Animation
[inline]
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