Woopsi 1.0
GUI Framework for Nintendo DS Homebrew
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00001 #ifndef _RADIO_BUTTON_H_ 00002 #define _RADIO_BUTTON_H_ 00003 00004 #include <nds.h> 00005 #include "button.h" 00006 #include "gadgetstyle.h" 00007 00008 namespace WoopsiUI { 00009 00010 class RadioButtonGroup; 00011 00019 class RadioButton : public Button { 00020 00021 public: 00025 enum RadioButtonState { 00026 RADIO_BUTTON_STATE_OFF = 0, 00027 RADIO_BUTTON_STATE_ON = 1, 00028 RADIO_BUTTON_STATE_MU = 2 00029 }; 00030 00044 RadioButton(s16 x, s16 y, u16 width, u16 height, GadgetStyle* style = NULL); 00045 00050 virtual inline RadioButtonState getState() { return _state; } 00051 00056 virtual void setState(RadioButtonState state); 00057 00058 protected: 00059 RadioButtonState _state; 00067 virtual void drawContents(GraphicsPort* port); 00068 00074 virtual void onClick(s16 x, s16 y); 00075 00079 virtual inline ~RadioButton() { }; 00080 00084 inline RadioButton(const RadioButton& radioButton) : Button(radioButton) { }; 00085 }; 00086 } 00087 00088 #endif