Woopsi 1.0
GUI Framework for Nintendo DS Homebrew
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_state | WoopsiUI::RadioButton | [protected] |
drawContents(GraphicsPort *port) | WoopsiUI::RadioButton | [protected, virtual] |
getState() | WoopsiUI::RadioButton | [inline, virtual] |
onClick(s16 x, s16 y) | WoopsiUI::RadioButton | [protected, virtual] |
RADIO_BUTTON_STATE_MU enum value | WoopsiUI::RadioButton | |
RADIO_BUTTON_STATE_OFF enum value | WoopsiUI::RadioButton | |
RADIO_BUTTON_STATE_ON enum value | WoopsiUI::RadioButton | |
RadioButton(s16 x, s16 y, u16 width, u16 height, GadgetStyle *style=NULL) | WoopsiUI::RadioButton | |
RadioButton(const RadioButton &radioButton) | WoopsiUI::RadioButton | [inline, protected] |
RadioButtonState enum name | WoopsiUI::RadioButton | |
setState(RadioButtonState state) | WoopsiUI::RadioButton | [virtual] |
~RadioButton() | WoopsiUI::RadioButton | [inline, protected, virtual] |