Woopsi 1.0
GUI Framework for Nintendo DS Homebrew
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00001 #ifndef _SCROLLABLE_BASE_H_ 00002 #define _SCROLLABLE_BASE_H_ 00003 00004 #include <nds.h> 00005 00006 namespace WoopsiUI { 00007 00013 class ScrollableBase { 00014 public: 00018 inline ScrollableBase() { }; 00019 00024 virtual const s32 getCanvasX() const = 0; 00025 00030 virtual const s32 getCanvasY() const = 0; 00031 00036 virtual const s32 getCanvasWidth() const = 0; 00037 00042 virtual const s32 getCanvasHeight() const = 0; 00043 00049 virtual void scroll(s32 dx, s32 dy) = 0; 00050 00056 virtual void jump(s32 x, s32 y) = 0; 00057 00062 virtual bool allowsVerticalScroll() const = 0; 00063 00068 virtual bool allowsHorizontalScroll() const = 0; 00069 00074 virtual void setAllowsVerticalScroll(bool allow) = 0; 00075 00080 virtual void setAllowsHorizontalScroll(bool allow) = 0; 00081 00086 virtual void setCanvasWidth(const s32 width) = 0; 00087 00092 virtual void setCanvasHeight(const s32 height) = 0; 00093 00097 virtual inline ~ScrollableBase() { }; 00098 }; 00099 } 00100 00101 #endif