Woopsi 1.0
GUI Framework for Nintendo DS Homebrew
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#include <listdataeventhandler.h>
Public Member Functions | |
ListDataEventHandler () | |
virtual | ~ListDataEventHandler () |
virtual void | handleListDataChangedEvent (const ListDataEventArgs &e)=0 |
virtual void | handleListDataSelectionChangedEvent (const ListDataEventArgs &e)=0 |
Base ListDataEventHandler class, intended to be subclassed. Any class that needs to listen for ListData events should inherit from this class.
WoopsiUI::ListDataEventHandler::ListDataEventHandler | ( | ) | [inline] |
Constructor.
virtual WoopsiUI::ListDataEventHandler::~ListDataEventHandler | ( | ) | [inline, virtual] |
Destructor.
virtual void WoopsiUI::ListDataEventHandler::handleListDataChangedEvent | ( | const ListDataEventArgs & | e | ) | [pure virtual] |
Handle data changes.
e | Event arguments. |
Implemented in WoopsiUI::CycleButton, and WoopsiUI::ListBox.
virtual void WoopsiUI::ListDataEventHandler::handleListDataSelectionChangedEvent | ( | const ListDataEventArgs & | e | ) | [pure virtual] |
Handle data changes.
e | Event arguments. |
Implemented in WoopsiUI::CycleButton, and WoopsiUI::ListBox.