00001 #ifndef _SKINNED_WINDOW_BORDER_LEFT_H_ 00002 #define _SKINNED_WINDOW_BORDER_LEFT_H_ 00003 00004 #include <nds.h> 00005 #include "windowborderside.h" 00006 #include "skin.h" 00007 00008 namespace WoopsiUI { 00009 00010 class SkinnedWindowBorderLeft : public WindowBorderSide { 00011 public: 00012 SkinnedWindowBorderLeft(s16 x, s16 y, u16 height, const WindowSkin* skin); 00013 00014 virtual void draw(Rect clipRect); 00015 00016 protected: 00017 const WindowSkin* _skin; 00018 00022 virtual inline ~SkinnedWindowBorderLeft() { }; 00023 00027 inline SkinnedWindowBorderLeft(const SkinnedWindowBorderLeft& skinnedWindowBorderLeft) : WindowBorderSide(skinnedWindowBorderLeft) { }; 00028 }; 00029 } 00030 00031 #endif