Woopsi 1.0
GUI Framework for Nintendo DS Homebrew
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00001 /* Contributed by Jeff Laing 00002 * 20071207 00003 * - Updated by Ant to follow Woopsi code style 00004 */ 00005 00006 #ifndef _GRADIENT_H_ 00007 #define _GRADIENT_H_ 00008 00009 #include <cstdlib> 00010 #include "gadget.h" 00011 00012 namespace WoopsiUI { 00013 00017 class Gradient : public Gadget { 00018 public: 00019 00029 Gradient(s16 x, s16 y, u16 width, u16 height, u16 fromColour, u16 toColour); 00030 00031 protected: 00032 u16 _fromColour; 00033 u16 _toColour; 00034 s16 _numberR; 00035 s16 _numberG; 00036 s16 _numberB; 00037 s16 _deltaR; 00038 s16 _deltaG; 00039 s16 _deltaB; 00040 s16* _rowColour; 00048 virtual void drawContents(GraphicsPort* port); 00049 00055 virtual void onResize(u16 width, u16 height); 00056 00060 virtual void calculate(); 00061 00065 virtual void cacheRowColours(); 00066 00070 virtual inline ~Gradient() { }; 00071 00075 inline Gradient(const Gradient& gradient) : Gadget(gradient) { }; 00076 }; 00077 } 00078 00079 #endif