Woopsi 1.0 GUI Framework for Nintendo DS Homebrew

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# WoopsiUI::KeyboardEventHandler Class Reference

`#include <keyboardeventhandler.h>`

Inheritance diagram for WoopsiUI::KeyboardEventHandler:

List of all members.

## Public Member Functions
| KeyboardEventHandler ()
virtual | ~KeyboardEventHandler ()
virtual void | handleKeyboardPressEvent (const KeyboardEventArgs &e)
virtual void | handleKeyboardRepeatEvent (const KeyboardEventArgs &e)
virtual void | handleKeyboardReleaseEvent (const KeyboardEventArgs &e)

## Detailed Description

Base keyboard event handler, intended to be subclassed. The WoopsiKeyboard class raises events to instances of this class for processing.

## Constructor & Destructor Documentation

WoopsiUI::KeyboardEventHandler::KeyboardEventHandler | ( |  | ) | `[inline]`

Constructor.

virtual WoopsiUI::KeyboardEventHandler::~KeyboardEventHandler | ( |  | ) | `[inline, virtual]`

Destructor.

## Member Function Documentation

virtual void WoopsiUI::KeyboardEventHandler::handleKeyboardPressEvent | ( | const KeyboardEventArgs & | e | ) | `[inline, virtual]`

Handle a keyboard press event.

Parameters:

  e | The event data.

Reimplemented in WoopsiUI::MultiLineTextBox, and WoopsiUI::TextBox.

virtual void WoopsiUI::KeyboardEventHandler::handleKeyboardReleaseEvent | ( | const KeyboardEventArgs & | e | ) | `[inline, virtual]`

Handle a keyboard release event.

Parameters:

  e | The event data.

virtual void WoopsiUI::KeyboardEventHandler::handleKeyboardRepeatEvent | ( | const KeyboardEventArgs & | e | ) | `[inline, virtual]`

Handle a keyboard repeat event.

Parameters:

  e | The event data.

Reimplemented in WoopsiUI::MultiLineTextBox, and WoopsiUI::TextBox.

The documentation for this class was generated from the following file:

- keyboardeventhandler.h