Woopsi 1.0 GUI Framework for Nintendo DS Homebrew

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# scrollablebase.h

    00001 #ifndef _SCROLLABLE_BASE_H_
    00002 #define _SCROLLABLE_BASE_H_
    00003
    00004 #include <nds.h>
    00005
    00006 namespace WoopsiUI {
    00007
    00013         class ScrollableBase {
    00014         public:
    00018                 inline ScrollableBase() { };
    00019
    00024                 virtual const s32 getCanvasX() const = 0;
    00025
    00030                 virtual const s32 getCanvasY() const = 0;
    00031
    00036                 virtual const s32 getCanvasWidth() const = 0;
    00037
    00042                 virtual const s32 getCanvasHeight() const = 0;
    00043
    00049                 virtual void scroll(s32 dx, s32 dy) = 0;
    00050
    00056                 virtual void jump(s32 x, s32 y) = 0;
    00057
    00062                 virtual bool allowsVerticalScroll() const = 0;
    00063
    00068                 virtual bool allowsHorizontalScroll() const = 0;
    00069
    00074                 virtual void setAllowsVerticalScroll(bool allow) = 0;
    00075
    00080                 virtual void setAllowsHorizontalScroll(bool allow) = 0;
    00081
    00086                 virtual void setCanvasWidth(const s32 width) = 0;
    00087
    00092                 virtual void setCanvasHeight(const s32 height) = 0;
    00093
    00097                 virtual inline ~ScrollableBase() { };
    00098         };
    00099 }
    00100
    00101 #endif