Woopsi 1.0 GUI Framework for Nintendo DS Homebrew

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# mutablebitmapbase.h

    00001 #ifndef _MUTABLE_BITMAP_BASE_H_
    00002 #define _MUTABLE_BITMAP_BASE_H_
    00003
    00004 #include <nds.h>
    00005 #include "bitmapbase.h"
    00006
    00007 namespace WoopsiUI {
    00008
    00012         class MutableBitmapBase : public BitmapBase {
    00013         public:
    00014
    00018                 virtual inline ~MutableBitmapBase() { };
    00019
    00026                 virtual void setPixel(const s16 x, const s16 y, const u16 colour) = 0;
    00027
    00035                 virtual void blit(const s16 x, const s16 y, const u16* data, const u32 size) = 0;
    00036
    00044                 virtual void blitFill(const s16 x, const s16 y, const u16 colour, const u32 size) = 0;
    00045         };
    00046 }
    00047
    00048 #endif