Woopsi 1.0 GUI Framework for Nintendo DS Homebrew

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# stringiterator.h

    00001 #ifndef _STRING_ITERATOR_H_
    00002 #define _STRING_ITERATOR_H_
    00003
    00004 #include <nds.h>
    00005
    00006 namespace WoopsiUI {
    00007
    00008         class WoopsiString;
    00009
    00017         class StringIterator {
    00018         public:
    00019
    00025                 StringIterator(const WoopsiString* string);
    00026
    00030                 inline ~StringIterator() { };
    00031
    00035                 void moveToFirst();
    00036
    00040                 void moveToLast();
    00041
    00047                 bool moveToNext();
    00048
    00054                 bool moveToPrevious();
    00055
    00062                 bool moveTo(s32 index);
    00063
    00068                 inline s32 getIndex() const { return _currentIndex; };
    00069
    00074                 u32 getCodePoint() const;
    00075
    00076         protected:
    00077
    00082                 u8 getCodePointSize();
    00083
    00088                 void iterateForwardsTo(s32 index);
    00089
    00094                 void iterateBackwardsTo(s32 index);
    00095
    00096         private:
    00097                 const WoopsiString* _string;
    00098                 const char* _currentChar;
    00099                 s32 _currentIndex;
    00100         };
    00101 }
    00102
    00103 #endif