Woopsi 1.0
GUI Framework for Nintendo DS Homebrew
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#include <keyboardeventhandler.h>
Public Member Functions | |
KeyboardEventHandler () | |
virtual | ~KeyboardEventHandler () |
virtual void | handleKeyboardPressEvent (const KeyboardEventArgs &e) |
virtual void | handleKeyboardRepeatEvent (const KeyboardEventArgs &e) |
virtual void | handleKeyboardReleaseEvent (const KeyboardEventArgs &e) |
Base keyboard event handler, intended to be subclassed. The WoopsiKeyboard class raises events to instances of this class for processing.
WoopsiUI::KeyboardEventHandler::KeyboardEventHandler | ( | ) | [inline] |
Constructor.
virtual WoopsiUI::KeyboardEventHandler::~KeyboardEventHandler | ( | ) | [inline, virtual] |
Destructor.
virtual void WoopsiUI::KeyboardEventHandler::handleKeyboardPressEvent | ( | const KeyboardEventArgs & | e | ) | [inline, virtual] |
Handle a keyboard press event.
e | The event data. |
Reimplemented in WoopsiUI::MultiLineTextBox, and WoopsiUI::TextBox.
virtual void WoopsiUI::KeyboardEventHandler::handleKeyboardReleaseEvent | ( | const KeyboardEventArgs & | e | ) | [inline, virtual] |
Handle a keyboard release event.
e | The event data. |
virtual void WoopsiUI::KeyboardEventHandler::handleKeyboardRepeatEvent | ( | const KeyboardEventArgs & | e | ) | [inline, virtual] |
Handle a keyboard repeat event.
e | The event data. |
Reimplemented in WoopsiUI::MultiLineTextBox, and WoopsiUI::TextBox.