Woopsi 1.0 GUI Framework for Nintendo DS Homebrew

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# checkbox.h

    00001 #ifndef _CHECKBOX_H_
    00002 #define _CHECKBOX_H_
    00003
    00004 #include <nds.h>
    00005 #include "button.h"
    00006 #include "gadgetstyle.h"
    00007
    00008 namespace WoopsiUI {
    00009
    00015         class CheckBox : public Button {
    00016
    00017         public:
    00021                 enum CheckBoxState {
    00022                         CHECK_BOX_STATE_OFF = 0,
    00023                         CHECK_BOX_STATE_ON = 1,
    00024                         CHECK_BOX_STATE_MU = 2
    00025                 };
    00026
    00038                 CheckBox(s16 x, s16 y, u16 width, u16 height, GadgetStyle* style = NULL);
    00039
    00044                 virtual inline const CheckBoxState getState() const { return _state; };
    00045
    00050                 virtual void setState(CheckBoxState state);
    00051
    00052         protected:
    00053                 CheckBoxState _state;
    00061                 virtual void drawContents(GraphicsPort* port);
    00062
    00069                 virtual void drawBorder(GraphicsPort* port);
    00070
    00076                 virtual void onClick(s16 x, s16 y);
    00077
    00081                 virtual inline ~CheckBox() { };
    00082
    00086                 inline CheckBox(const CheckBox& checkBox) : Button(checkBox) { };
    00087         };
    00088 }
    00089
    00090 #endif