Woopsi 1.0 GUI Framework for Nintendo DS Homebrew

- Main Page
- Classes
- Files

- Class List
- Class Hierarchy
- Class Members

Public Member Functions

# WoopsiUI::ListDataEventHandler Class Reference

`#include <listdataeventhandler.h>`

Inheritance diagram for WoopsiUI::ListDataEventHandler:

List of all members.

## Public Member Functions
| ListDataEventHandler ()
virtual | ~ListDataEventHandler ()
virtual void | handleListDataChangedEvent (const ListDataEventArgs &e)=0
virtual void | handleListDataSelectionChangedEvent (const ListDataEventArgs &e)=0

## Detailed Description

Base ListDataEventHandler class, intended to be subclassed. Any class that needs to listen for ListData events should inherit from this class.

## Constructor & Destructor Documentation

WoopsiUI::ListDataEventHandler::ListDataEventHandler | ( |  | ) | `[inline]`

Constructor.

virtual WoopsiUI::ListDataEventHandler::~ListDataEventHandler | ( |  | ) | `[inline, virtual]`

Destructor.

## Member Function Documentation

virtual void WoopsiUI::ListDataEventHandler::handleListDataChangedEvent | ( | const ListDataEventArgs & | e | ) | `[pure virtual]`

Handle data changes.

Parameters:

  e | Event arguments.

Implemented in WoopsiUI::CycleButton, and WoopsiUI::ListBox.

virtual void WoopsiUI::ListDataEventHandler::handleListDataSelectionChangedEvent | ( | const ListDataEventArgs & | e | ) | `[pure virtual]`

Handle data changes.

Parameters:

  e | Event arguments.

Implemented in WoopsiUI::CycleButton, and WoopsiUI::ListBox.

The documentation for this class was generated from the following file:

- listdataeventhandler.h