Woopsi 1.0
GUI Framework for Nintendo DS Homebrew
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00001 #ifndef _BITMAP_BUTTON_H_ 00002 #define _BITMAP_BUTTON_H_ 00003 00004 #include <nds.h> 00005 #include "gadget.h" 00006 00007 namespace WoopsiUI { 00008 00009 class BitmapBase; 00010 00016 class BitmapButton : public Gadget { 00017 00018 public: 00030 BitmapButton(s16 x, s16 y, u16 width, u16 height, u16 bitmapX, u16 bitmapY, const BitmapBase* bitmapNormal, const BitmapBase* bitmapClicked); 00031 00038 virtual void getPreferredDimensions(Rect& rect) const; 00039 00040 protected: 00041 const BitmapBase* _bitmapNormal; 00042 const BitmapBase* _bitmapClicked; 00043 u16 _bitmapX; 00044 u16 _bitmapY; 00052 virtual void drawContents(GraphicsPort* port); 00053 00060 virtual void drawBorder(GraphicsPort* port); 00061 00066 virtual void drawOutline(GraphicsPort* port); 00067 00073 virtual void onClick(s16 x, s16 y); 00074 00080 virtual void onRelease(s16 x, s16 y); 00081 00087 virtual void onReleaseOutside(s16 x, s16 y); 00088 00092 virtual inline ~BitmapButton() { }; 00093 00097 inline BitmapButton(const BitmapButton& bitmapButton) : Gadget(bitmapButton) { }; 00098 }; 00099 } 00100 00101 #endif