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Ninpic 0.x



Pixel Lord performs a demonstration version of the snake game "Ninpic", which aims to capture the pixels and colors needed to color the drawing on the bottom screen.

My first project that introduced me to the lineup for the DS. This game that I really like because I have taken the time to think about the principle.
What is original in the principle is that the square pixels are being picked, which will be used to draw on the bottom screen, of pictures from my Nintendo. So far only two levels are available (mario and link), but I made sure that the levels added very easily. But for now I am just the game engine is already advancing.
I know there are bugs but I intend to rehabilitate ulib (for now I use PAlib), I prefer to have the poster for the show

Change log (0.x):
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