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Mechanage DS 1/25/11



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Well, here is the game I spent ~2 years developing: Mechanage

It's got 6 levels, though I noticed some bugs come level five and died before getting to level 6 because it's too hardcore. Basically I rebuilt my computer and though I've got all the source code, I don't have anyway to compile it in the newer versions of devkitpro and palib. It hurts to see my ambitions putter out like this after all the hours I've spent, but oh well, I just hope someone checks it out and appreciates.

All code written by me. All sprites drawn by me. All photos taken by me. All sounds recorded by me. All music composed by me. All story imagined by me. Enjoy

Juno

Change log (1/25/11):
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