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*etris (the block game) 1.3



Thumbnail 1 for *etris (the block game)
Filetrip note: Due to the fact that the proper name for this game was copyrighted we can not use it without permission. Bullshit, we know, so the original name of this Homebrew project has been changed for this upload. Rest assured, this is that block game by that Russian guy.

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How to use
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use *etris.nds with emulators, loaders or wifi
use *etris.ds.gba for flashcarts

Please only distrobute this game in it's original archive.

Wifi only: If you boot from wifi and want to save settings, insert a
gba cart which has Game code as "PASS". Almost all ds homebrew
has this.

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Sikrit stuff
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Press start after you are done playing to restart

Press select to restart at any time

Playing using drop gives more points due to the nature of the
standard tetris specifications way of calculating score. So
only compare scores with same drop-method.

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Greets
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Dovoto, Joat, Natrium42, dslynx, WinterMute

Graphics by Whacko

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Contact
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Still got problems? Contact me at

DesktopMan
http://www.auby.no
desktopman@gmail.com
#dsdev @ efnet

Change log (1.3):
1.3 (Neoflash version)

-bugfixes
-new ipc
-built with devkitARM r15
-libnds compatible

1.2 (gbax version)

added: pieces can be rotated so parts go above the playfield
added: choose start level
added: Giant mode for single player
added: settings are saved, can coexist with gorilla and nibbles save
added: retro sound effects (hardware mixed, positioned depending on screen location)
added: pause for singleplayer
added: restart during game
added: Icon and description for wifi multiboot
added: drop/fast option
added: key repeat option
fixed: scoring in two-player
fixed: proper sram detection, works even if there is no cart

Developer changes:
changed: uses the new versions of dsbuild and ndstool
changed: new loader
changed: new ipc-location, thus new arm7 binary
changed: use of binary files to comply with new rules

1.1

added: single player is default, hold A during boot for two-player
added: after play, press start to restart game
fixed: minor bugs
fixed: uses ndslib, entirely selfcontained otherwise

Now contains .nds for emu/loader, .ds.gba for regular passme.

1.0

Initial release
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