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DSDoom 1.1.0



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DSDoom 1.2.1
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DSDoom is a port of Doom to the Nintendo DS based off the Prboom source tree because of its purity and portability.

dsdoom is a game engine - it provides a program to play Doom levels, but it doesn’t include any levels itself. So to play dsdoom, you need one of the main Doom date files from id Software - either doom.wad, doom2.wad, tnt.wad or plutonia.wad from one of the commercial Doom games, or the shareware doom1.wad. This file is called the IWAD.

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Game Data (WADs)
dsdoom is a game engine - it provides a program to play Doom levels, but it doesn’t include any levels itself. More importantly, you need all the sounds, sprites, and other graphics that make up the Doom environment. So to play dsdoom, you need one of the main Doom date files from id Software - either doom.wad, doom2.wad, tnt.wad or plutonia.wad from one of the commercial Doom games, or the shareware doom1.wad. This file is called the IWAD.

If you don’t own any of the Doom games, get the doom1.wad from shareware version of doom. You won’t be able to play most add-ons.

You’ll also need to copy prboom.wad (included in binary download file) to the root of your DS cartridge. prboom.wad contains data files used by DS DOOM to draw non-standard graphics.

Installation
Simply extract the zip to the root of your favourite media device, dsdoom has been tested to work on M3:SD and GBAMP so far. Start dsdoom.nds in the manner used by your media device. Select Standard Game from the initial menu to start a single player game. dsdoom will automatically create a configuration CFG file, you do not need to copy one.

Controls are simple.

•Use the directional pad for movement.
•Hold the X button to sprint.
•The Y button toggles through your weapon inventory.
•The A button fires.
•The B button is the “use” key for opening doors, etc.
•The R and L buttons allow you to strafe.
•The Start button brings up the main menu.
•The Select button chooses options in the menus.
•Hold B and press L or R to zoom in and out on the automap.
•Press Start and Select at once to alter console mode.
Configuration
dsdoom automatically creates a PRDOOM.CFG configuration file, using default values. Options set in the setup screen will be saved automatically. A couple of DS specific variables can be manually edited:

•gen_screen_swap (0/1) - Setting this to 1 swaps both DS screens
•gen_console_enable (0/1) - Disables automap and shows console window
•gen_cheat_enable (0/1) - Enables Cheats (god, all ammo/keys).
As for now, there are a lot of ‘garbage’ options which can be altered but will not be used in the main game. These are originally used in PrBoom. WARNING - don’t try to delete one of those entries, dsdoom won’t start!

Playing Online
To play online using wifi, you’re going to want to have a PC with port 5030 opened/forwarded. Run prboom_server.exe with the number of players specified using the -N command line parameter. There are other parameters for such things as maps and coop; check out the prboom_server documentation. The server waits until the given number of players connect and then the game begins.

Now that you have the server running, you will want to set up the DSes. Make sure that WFC data is set in firmware on the DSes. Next, edit the prboom.cfg file on the card and change the server “name:port” line under misc. You are ready to start. Launch dsdoom.nds and choose the network game option in the initial menu.


Change log (1.1.0):
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