Munky Blocks DS
A remake/mashup of two PC editions.

Created by Jayenkai (AGameAWeek.com | Socoder.net) within the week of 18th November 2009 -> 24th November 2009.

Devlog is available at GBATemp.
http://gbatemp.net/index.php?showtopic=191479



Install
-------
Copy the game (.nds, probably) onto your cart, and place the MUNKYBLK folder in the root.

 Cart:/022-MunkyBlocks.nds
 Cart:/MUNKYBLK/Jayenkai - Advancements.lev
 
Everything should work swimmingly.

If the level pack "Jayenkai - Advancements" isn't sat at the bottom of the menu, something went wrong, and either the paths aren't right, your DLDI isn't working, or I've done something wrong!



Play
----
DPad to move, A to eat.
Hold A and left to eat the block to the left, etc..  You can also spit it out using the same button combo..

Line up all the blocks into collections of colours.
3-or-more will vanish.

Get rid of all the blocks to complete a level.

If you get stuck, hit Redo (top right, or R Trigger) to retry a level.
If you're completely stuck, Quit (top left, or L Trigger) will take you back to the menu.



Edit
----

Hit Select at the titlescreen to enter the editor.
If you can't figure that out, you obviously didn't read this.
If you ask on a forum, people will laugh at you.

Edit tabs are on the right, blocks on the left.
The white-box one is a blank tile, but you can also hold left trigger, and draw blank tiles.

Just draw away with your chosen tiles.

Once drawn, hit the Test button (bottom right) and play away.
If you can complete the level, the Save button (middle right) will appear and you can tap that to save the level.
(To play levels afterwards, you'll have to reset the game completely, 'cos it doesn't recheck for levels!!)


Share
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Once you're done making levels, open up the MUNKYBLK folder, and get Mylevs.lev
Rename it to "Your Name - Your Pack's Name.lev" and then pass it around to all your friends.

If you need to move / remove levels, you can open the .lev file into a text editor, and shuffle the pairs of lines, moving and deleting the bits as you go.
Keep them in pairs, though!

Big line of level data,
Little number,

repeat..