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Pstros NDS 0.7.2



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Pstros NDS is a MIDP implementation running on the CLDC java machine compiled for the Nintendo DS. It allows you to run some java programs and games written for the mobile phones on your NDS.

To achieve this goal one needs a java machine for processing the bytecode and a program library that implements the MIDP api. In this case the Sun's KVM java machine was used (thanks to Torlus and davr for porting it for the NDS and providing the source) and an altered version of the Pstros was used as the MIDP library. Both parts were built into the single binary to simplify the execution of the java code on the NDS.

View the project homepage at http://www.volny.cz/molej/pstrosnds/

Change log (0.7.2):
New configuration options can be stored in the jad file (case senitive !)
Note: none of the parameters is manadatory. If you don't specify any of the
parameter then the default values are used.
NDS-resolution: WWWxHHH
- sets the dimensions of the screen to width WWW and height HHH.
Maximal resolution is 256x256. Example:
NDS-resolution: 176x208
NDS-screen-X: XXX
- sets the screen X position (negative values are valid). By default the X position
of the screen is set to center the image. Example:
NDS-screen-X: 0
NDS-screen-Y: YYY
- sets the screen Y position (negative values are valid). By default the Y position
of the screen is set to center the image. Example:
NDS-screen-Y: -12
NDS-key-[button]: [key]
- remaps the NDS button [button] to the phone key [key]
valid [button] values: A,B,X,Y,L,R,Start,Select,Left,Right,Up,Down
valid [key] values: keyNum0, keyNum1,..., keyNum9, keySoftLeft, keySoftRight,
keyFire, keyLeft, keyRight, keyUp, keyDown, keyStar, keyCross
Examples:
NDS-key-A: keyNum5
this line will remap NDS button A to press of the nuber [5] on the phone
NDS-key-Start: keySoftLeft
this line will remap NDS button Start to press of the Left soft key of the phone
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