Filetrip Logo


Thumbnail 1 for Malermeister
Game Information

- To exit a level all colored blocks have to be cleared and the ball color has
to be white at the exit.

- To clear a colored block the ball color and block color must match.

- Use Keypad left or right to move the ball left or right.

- Press A to inverse the direction of the ball. This is only possible if
you have some "brakes" left. Press Start to check how many you have left,
there is also a audio warning (a high beep) if the brakes count is below

When the game starts you have 7 brakes.

Certain actions are rewarded with some brakes:

+3 brakes when you clear a colored block
+2 brakes when you lose a life
+2 brakes when you complete a level

- Touch a smilie block and the ball color will change.

- Touch a question mark block and the level layout will change. The ball
color must match the color of the question mark block otherwise nothing
will happen.

- If you touch (except a wall) anything else you lose a life.

- If you finish a level quickly you get some bonus points.

- Hiscore will be saved.

- There are 9 hard levels to beat.

- Push Start to see some information:

Level -> current level number
Lives -> remaining lives (you start with 99)
Brakes -> how many direction changes are possible (A-button)
Blocks -> how many colored blocks are left in current level.
Bonus -> points added to your score if you would exit the level now;
decreases slowly, so if you play a level for to long you
get no bonus when you exit the level.
Score -> current Score
Hiscore -> score to beat

Change log ():
comments powered by Disqus