
Nicky II PSP
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This is a PSP adaptation of classic Amiga/DOS platformer by Microids (http://www.microids.com).
The game was published in 1993 and was also ported to the Atari ST and PC EGA platforms.
PSP port is based on a cross-platform game engine recreation by Gregory Montoir (http://cyxdown.free.fr/nicky/)


INSTALLATION
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The game will only work on custom PSP 3.XX firmwares.
Copy nicky2 folder to ms:/PSP/GAME (or ms:/PSP/GAME3XX where XX is your custom firmware's subversion

You need the original DOS version data files. The list is :

	*.BLK (Nicky Boum)
	*.CDG (Nicky Boum)
	*.REF (Nicky Boum)
	*.SPR (Nicky Boum)
	*.SQX (Nicky 2)

You also need some extra datafiles which can be downloaded from the project
webpage



CONTROLS
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[TRIANGLE]     JUMP
[ARROWS]       IN-GAME MOVEMENTS
[R-TRIGGER]    JUMP
[X]            FIRE / BOMBS / ACTION
[L-TRIGGER]    INVENTORY
[START]        PAUSE/BACK TO GAME
[SELECT]       EXIT TO TITLE


GAMEPLAY
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The sequel to Nicky Boom; this time Nicky must find out who has been removing ladders and 
blocking off caves in his homeland. The gameplay is essentially platform, with multi-directional 
maze-like levels. Beating the obstructions requires occasional brainwork  hidden ladders 
are easy enough to uncover, and there are lots of hidden sections to look for. The levels are 
colourful, and the game has a cute look making it appear suited to younger players. Mirrors are 
placed around the levels, which transport you to a random place.

Although, save-game / level codes are currently not implemented, there are "secret" button combos, 
which enable a player to jump to next level and get bombs as well as other goodies. 

CREDITS
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Alain Lambin	     - Graphics / Sound / Music
Dominico Manfredi    - Original game programming
Gregory Montoir      - Cross-platform game engine recreation
DENISKA              - PSP port

SORCE CODE
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PSP SDK compatible source code is included in the distribution.
Information about PSP SDK & toolchain can be acquired at http://ps2dev.org/psp
