
DRVFN gaDxgFuncs [] =
{
    {DXG_INDEX_DxDxgGenericThunk, (PFN)DxDxgGenericThunk},
    //{DXG_INDEX_DxD3dContextCreate, (PFN)DxD3dContextCreate},
    //{DXG_INDEX_DxD3dContextDestroy, (PFN)DxD3dContextDestroy},
    //{DXG_INDEX_DxD3dContextDestroyAll, (PFN)DxD3dContextDestroyAll},
    //{DXG_INDEX_DxD3dValidateTextureStageState, (PFN)DxD3dValidateTextureStageState},
    //{DXG_INDEX_DxD3dDrawPrimitives2, (PFN)DxD3dDrawPrimitives2},
    //{DXG_INDEX_DxDdGetDriverState, (PFN)DxDdGetDriverState},
    //{DXG_INDEX_DxDdAddAttachedSurface, (PFN)DxDdAddAttachedSurface},
    //{DXG_INDEX_DxDdAlphaBlt, (PFN)DxDdAlphaBlt},
    //{DXG_INDEX_DxDdAttachSurface, (PFN)DxDdAttachSurface},
    //{DXG_INDEX_DxDdBeginMoCompFrame, (PFN)DxDdBeginMoCompFrame},
    //{DXG_INDEX_DxDdBlt, (PFN)DxDdBlt},
    //{DXG_INDEX_DxDdCanCreateSurface, (PFN)DxDdCanCreateSurface},
    //{DXG_INDEX_DxDdCanCreateD3DBuffer, (PFN)DxDdCanCreateD3DBuffer},
    //{DXG_INDEX_DxDdColorControl, (PFN)DxDdColorControl},
    //{DXG_INDEX_DxDdCreateDirectDrawObject, (PFN)DxDdCreateDirectDrawObject},
    //{DXG_INDEX_DxDdCreateSurface, (PFN)DxDdCreateD3DBuffer},
    //{DXG_INDEX_DxDdCreateD3DBuffer, (PFN)DxDdCreateD3DBuffer},
    //{DXG_INDEX_DxDdCreateMoComp, (PFN)DxDdCreateMoComp},
    //{DXG_INDEX_DxDdCreateSurfaceObject, (PFN)DxDdCreateSurfaceObject},
    //{DXG_INDEX_DxDdDeleteDirectDrawObject, (PFN)DxDdDeleteDirectDrawObject},
    //{DXG_INDEX_DxDdDeleteSurfaceObject, (PFN)DxDdDeleteSurfaceObject},
    //{DXG_INDEX_DxDdDestroyMoComp, (PFN)DxDdDestroyMoComp},
    //{DXG_INDEX_DxDdDestroySurface, (PFN)DxDdDestroySurface},
    //{DXG_INDEX_DxDdDestroyD3DBuffer, (PFN)DxDdDestroyD3DBuffer},
    //{DXG_INDEX_DxDdEndMoCompFrame, (PFN)DxDdEndMoCompFrame},
    //{DXG_INDEX_DxDdFlip, (PFN)DxDdFlip},
    //{DXG_INDEX_DxDdFlipToGDISurface, (PFN)DxDdFlipToGDISurface},
    //{DXG_INDEX_DxDdGetAvailDriverMemory, (PFN)DxDdGetAvailDriverMemory},
    //{DXG_INDEX_DxDdGetBltStatus, (PFN)DxDdGetBltStatus},
    //{DXG_INDEX_DxDdGetDC, (PFN)DxDdGetDC},
    //{DXG_INDEX_DxDdGetDriverInfo, (PFN)DxDdGetDriverInfo},
    //{DXG_INDEX_DxDdGetDxHandle, (PFN)DxDdGetDxHandle},
    //{DXG_INDEX_DxDdGetFlipStatus, (PFN)DxDdGetFlipStatus},
    //{DXG_INDEX_DxDdGetInternalMoCompInfo, (PFN)DxDdGetInternalMoCompInfo},
    //{DXG_INDEX_DxDdGetMoCompBuffInfo, (PFN)DxDdGetMoCompBuffInfo},
    //{DXG_INDEX_DxDdGetMoCompGuids, (PFN)DxDdGetMoCompGuids},
    //{DXG_INDEX_DxDdGetMoCompFormats, (PFN)DxDdGetMoCompFormats},
    //{DXG_INDEX_DxDdGetScanLine, (PFN)DxDdGetScanLine},
    //{DXG_INDEX_DxDdLock, (PFN)DxDdLock},
    //{DXG_INDEX_DxDdLockD3D, (PFN)DxDdLockD3D},
    //{DXG_INDEX_DxDdQueryDirectDrawObject, (PFN)DxDdQueryDirectDrawObject},
    //{DXG_INDEX_DxDdQueryMoCompStatus, (PFN)DxDdQueryMoCompStatus},
    //{DXG_INDEX_DxDdReenableDirectDrawObject, (PFN)DxDdReenableDirectDrawObject},
    //{DXG_INDEX_DxDdReleaseDC, (PFN)DxDdReleaseDC},
    //{DXG_INDEX_DxDdRenderMoComp, (PFN)DxDdRenderMoComp},
    //{DXG_INDEX_DxDdResetVisrgn, (PFN)DxDdResetVisrgn},
    //{DXG_INDEX_DxDdSetColorKey, (PFN)DxDdSetColorKey},
    //{DXG_INDEX_DxDdSetExclusiveMode, (PFN)DxDdSetExclusiveMode},
    //{DXG_INDEX_DxDdSetGammaRamp, (PFN)DxDdSetGammaRamp},
    //{DXG_INDEX_DxDdCreateSurfaceEx, (PFN)DxDdCreateSurfaceEx},
    //{DXG_INDEX_DxDdSetOverlayPosition, (PFN)DxDdSetOverlayPosition},
    //{DXG_INDEX_DxDdUnattachSurface, (PFN)DxDdUnattachSurface},
    //{DXG_INDEX_DxDdUnlock, (PFN)DxDdUnlock},
    //{DXG_INDEX_DxDdUnlockD3D2, (PFN)DxDdUnlockD3D},
    //{DXG_INDEX_DxDdUpdateOverlay, (PFN)DxDdUpdateOverlay},
    //{DXG_INDEX_DxDdWaitForVerticalBlank, (PFN)DxDdWaitForVerticalBlank},
    //{DXG_INDEX_DxDvpCanCreateVideoPort, (PFN)DxDvpCanCreateVideoPort},
    //{DXG_INDEX_DxDvpColorControl, (PFN)DxDvpColorControl},
    //{DXG_INDEX_DxDvpCreateVideoPort, (PFN)DxDvpCreateVideoPort},
    //{DXG_INDEX_DxDvpDestroyVideoPort, (PFN)DxDvpDestroyVideoPort},
    //{DXG_INDEX_DxDvpFlipVideoPort, (PFN)DxDvpFlipVideoPort},
    //{DXG_INDEX_DxDvpGetVideoPortBandwidth, (PFN)DxDvpGetVideoPortBandwidth},
    //{DXG_INDEX_DxDvpGetVideoPortField, (PFN)DxDvpGetVideoPortField},
    //{DXG_INDEX_DxDvpGetVideoPortFlipStatus, (PFN)DxDvpGetVideoPortFlipStatus},
    //{DXG_INDEX_DxDvpGetVideoPortInputFormats, (PFN)DxDvpGetVideoPortInputFormats},
    //{DXG_INDEX_DxDvpGetVideoPortLine, (PFN)DxDvpGetVideoPortLine},
    //{DXG_INDEX_DxDvpGetVideoPortOutputFormats, (PFN)DxDvpGetVideoPortOutputFormats},
    //{DXG_INDEX_DxDvpGetVideoPortConnectInfo, (PFN)DxDvpGetVideoPortConnectInfo},
    //{DXG_INDEX_DxDvpGetVideoSignalStatus, (PFN)DxDvpGetVideoSignalStatus},
    //{DXG_INDEX_DxDvpUpdateVideoPort, (PFN)DxDvpUpdateVideoPort},
    //{DXG_INDEX_DxDvpWaitForVideoPortSync, (PFN)DxDvpWaitForVideoPortSync},
    //{DXG_INDEX_DxDvpAcquireNotification, (PFN)DxDvpAcquireNotification},
    //{DXG_INDEX_DxDvpReleaseNotification, (PFN)DxDvpReleaseNotification},
    //{DXG_INDEX_DxDdHeapVidMemAllocAligned, (PFN)DxDdHeapVidMemAllocAligned},
    //{DXG_INDEX_DxDdHeapVidMemFree, (PFN)DxDdHeapVidMemFree},
    //{DXG_INDEX_DxDdEnableDirectDraw, (PFN)DxDdEnableDirectDraw},
    //{DXG_INDEX_DxDdDisableDirectDraw, (PFN)DxDdDisableDirectDraw},
    //{DXG_INDEX_DxDdSuspendDirectDraw, (PFN)DxDdSuspendDirectDraw},
    //{DXG_INDEX_DxDdResumeDirectDraw, (PFN)DxDdResumeDirectDraw},
    //{DXG_INDEX_DxDdDynamicModeChange, (PFN)DxDdDynamicModeChange},
    //{DXG_INDEX_DxDdCloseProcess, (PFN)DxDdCloseProcess},
    //{DXG_INDEX_DxDdGetDirectDrawBound, (PFN)DxDdGetDirectDrawBound},
    //{DXG_INDEX_DxDdEnableDirectDrawRedirection, (PFN)DxDdEnableDirectDrawRedirection},
    //{DXG_INDEX_DxDdAllocPrivateUserMem, (PFN)DxDdAllocPrivateUserMem},
    //{DXG_INDEX_DxDdFreePrivateUserMem, (PFN)DxDdFreePrivateUserMem},
    {DXG_INDEX_DxDdLockDirectDrawSurface, (PFN)DxDdLockDirectDrawSurface},
    {DXG_INDEX_DxDdUnlockDirectDrawSurface, (PFN)DxDdUnlockDirectDrawSurface},
    //{DXG_INDEX_DxDdSetAccelLevel, (PFN)DxDdSetAccelLevel},
    //{DXG_INDEX_DxDdGetSurfaceLock, (PFN)DxDdGetSurfaceLock},
    //{DXG_INDEX_DxDdEnumLockedSurfaceRect, (PFN)DxDdEnumLockedSurfaceRect},
    {DXG_INDEX_DxDdIoctl, (PFN)DxDdIoctl}

};
