/*
 *  ReactOS kernel
 *  Copyright (C) 2002 ReactOS Team
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License along
 *  with this program; if not, write to the Free Software Foundation, Inc.,
 *  51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */
/*
 * COPYRIGHT:       See COPYING in the top level directory
 * PROJECT:         ReactOS text-mode setup
 * FILE:            subsys/system/usetup/console.c
 * PURPOSE:         Console support functions
 * PROGRAMMER:      Eric Kohl
 */

/* INCLUDES ******************************************************************/

#include "usetup.h"

#define NDEBUG
#include <debug.h>

/* GLOBALS ******************************************************************/

HANDLE StdInput  = INVALID_HANDLE_VALUE;
HANDLE StdOutput = INVALID_HANDLE_VALUE;

SHORT xScreen = 0;
SHORT yScreen = 0;

/* FUNCTIONS *****************************************************************/

BOOLEAN
CONSOLE_Init(
	VOID)
{
	CONSOLE_SCREEN_BUFFER_INFO csbi;
	if (!HOST_InitConsole())
		return FALSE;

	StdInput = GetStdHandle(STD_INPUT_HANDLE);
	StdOutput = GetStdHandle(STD_OUTPUT_HANDLE);
	if (!GetConsoleScreenBufferInfo(StdOutput, &csbi))
		return FALSE;
	xScreen = csbi.dwSize.X;
	yScreen = 50;//csbi.dwSize.Y;
	return TRUE;
}

VOID
CONSOLE_ConInKey(
	OUT PINPUT_RECORD Buffer)
{
	DWORD Read;

	while (TRUE)
	{
		ReadConsoleInput(StdInput, Buffer, 1, &Read);

		if ((Buffer->EventType == KEY_EVENT)
		 && (Buffer->Event.KeyEvent.bKeyDown == TRUE))
			break;
	}
}

VOID
CONSOLE_ConOutChar(
	IN CHAR c)
{
	DWORD Written;

	WriteConsole(
		StdOutput,
		&c,
		1,
		&Written,
		NULL);
}

VOID
CONSOLE_ConOutPuts(
	IN LPCSTR szText)
{
	DWORD Written;

	WriteConsole(
		StdOutput,
		szText,
		(ULONG)strlen(szText),
		&Written,
		NULL);
	WriteConsole(
		StdOutput,
		"\n",
		1,
		&Written,
		NULL);
}

VOID
CONSOLE_ConOutPrintf(
	IN LPCSTR szFormat, ...)
{
	CHAR szOut[256];
	DWORD dwWritten;
	va_list arg_ptr;

	va_start(arg_ptr, szFormat);
	vsprintf(szOut, szFormat, arg_ptr);
	va_end(arg_ptr);

	WriteConsole(
		StdOutput,
		szOut,
		(ULONG)strlen(szOut),
		&dwWritten,
		NULL);
}

BOOL
CONSOLE_Flush(VOID)
{
	return FlushConsoleInputBuffer(StdInput);
}

SHORT
CONSOLE_GetCursorX(VOID)
{
	CONSOLE_SCREEN_BUFFER_INFO csbi;

	GetConsoleScreenBufferInfo(StdOutput, &csbi);

	return csbi.dwCursorPosition.X;
}

SHORT
CONSOLE_GetCursorY(VOID)
{
	CONSOLE_SCREEN_BUFFER_INFO csbi;

	GetConsoleScreenBufferInfo(StdOutput, &csbi);

	return csbi.dwCursorPosition.Y;
}

VOID
CONSOLE_SetCursorType(
	IN BOOL bInsert,
	IN BOOL bVisible)
{
	CONSOLE_CURSOR_INFO cci;

	cci.dwSize = bInsert ? 10 : 99;
	cci.bVisible = bVisible;

	SetConsoleCursorInfo(StdOutput, &cci);
}

VOID
CONSOLE_SetCursorXY(
	IN SHORT x,
	IN SHORT y)
{
	COORD coPos;

	coPos.X = x;
	coPos.Y = y;
	SetConsoleCursorPosition(StdOutput, coPos);
}

VOID
CONSOLE_ClearScreen(VOID)
{
	COORD coPos;
	DWORD Written;

	coPos.X = 0;
	coPos.Y = 0;

	FillConsoleOutputAttribute(
		StdOutput,
		FOREGROUND_WHITE | BACKGROUND_BLUE,
		xScreen * yScreen,
		coPos,
		&Written);

	FillConsoleOutputCharacterA(
		StdOutput,
		' ',
		xScreen * yScreen,
		coPos,
		&Written);
}

VOID
CONSOLE_InvertTextXY(
	IN SHORT x,
	IN SHORT y,
	IN SHORT col,
	IN SHORT row)
{
	COORD coPos;
	DWORD Written;

	for (coPos.Y = y; coPos.Y < y + row; coPos.Y++)
	{
		coPos.X = x;

		FillConsoleOutputAttribute(
			StdOutput,
			FOREGROUND_BLUE | BACKGROUND_WHITE,
			col,
			coPos,
			&Written);
	}
}

VOID
CONSOLE_NormalTextXY(
	IN SHORT x,
	IN SHORT y,
	IN SHORT col,
	IN SHORT row)
{
	COORD coPos;
	DWORD Written;

	for (coPos.Y = y; coPos.Y < y + row; coPos.Y++)
	{
		coPos.X = x;

		FillConsoleOutputAttribute(
			StdOutput,
			FOREGROUND_WHITE | BACKGROUND_BLUE,
			col,
			coPos,
			&Written);
	}
}

VOID
CONSOLE_SetTextXY(
	IN SHORT x,
	IN SHORT y,
	IN LPCSTR Text)
{
	COORD coPos;
	DWORD Written;

	coPos.X = x;
	coPos.Y = y;

	WriteConsoleOutputCharacterA(
		StdOutput,
		Text,
		(ULONG)strlen(Text),
		coPos,
		&Written);
}

static
VOID
CONSOLE_ClearTextXY(IN SHORT x,
                    IN SHORT y,
                    IN SHORT Length)
{
    COORD coPos;
    DWORD Written;

    coPos.X = x;
    coPos.Y = y;

    FillConsoleOutputCharacterA(StdOutput,
                                ' ',
                                Length,
                                coPos,
                                &Written);
}

VOID
CONSOLE_SetInputTextXY(
	IN SHORT x,
	IN SHORT y,
	IN SHORT len,
	IN LPCWSTR Text)
{
	COORD coPos;
	SHORT Length;
	DWORD Written;

	coPos.X = x;
	coPos.Y = y;

	Length = (SHORT)wcslen(Text);
	if (Length > len - 1)
		Length = len - 1;

	FillConsoleOutputAttribute(
		StdOutput,
		BACKGROUND_WHITE,
		len,
		coPos,
		&Written);

	WriteConsoleOutputCharacterW(
		StdOutput,
		Text,
		(ULONG)Length,
		coPos,
		&Written);

	coPos.X += Length;
	FillConsoleOutputCharacterA(
		StdOutput,
		'_',
		1,
		coPos,
		&Written);

	if (len > Length + 1)
	{
		coPos.X++;
		FillConsoleOutputCharacterA(
			StdOutput,
			' ',
			len - Length - 1,
			coPos,
			&Written);
	}
}

VOID
CONSOLE_SetUnderlinedTextXY(
	IN SHORT x,
	IN SHORT y,
	IN LPCSTR Text)
{
	COORD coPos;
	DWORD Length;
	DWORD Written;

	coPos.X = x;
	coPos.Y = y;

	Length = (ULONG)strlen(Text);

	WriteConsoleOutputCharacterA(
		StdOutput,
		Text,
		Length,
		coPos,
		&Written);

	coPos.Y++;
	FillConsoleOutputCharacterA(
		StdOutput,
		0xCD,
		Length,
		coPos,
		&Written);
}

VOID
CONSOLE_SetStatusText(
	IN LPCSTR fmt, ...)
{
	CHAR Buffer[128];
	va_list ap;
	COORD coPos;
	DWORD Written;

	va_start(ap, fmt);
	vsprintf(Buffer, fmt, ap);
	va_end(ap);

	coPos.X = 0;
	coPos.Y = yScreen - 1;

	FillConsoleOutputAttribute(
		StdOutput,
		BACKGROUND_WHITE,
		xScreen,
		coPos,
		&Written);

	FillConsoleOutputCharacterA(
		StdOutput,
		' ',
		xScreen,
		coPos,
		&Written);

	WriteConsoleOutputCharacterA(
		StdOutput,
		Buffer,
		(ULONG)strlen(Buffer),
		coPos,
		&Written);
}

VOID
CONSOLE_SetStatusTextX(
    IN SHORT x,
	IN LPCSTR fmt, ...)
{
	CHAR Buffer[128];
	va_list ap;
	COORD coPos;
	DWORD Written;

	va_start(ap, fmt);
	vsprintf(Buffer, fmt, ap);
	va_end(ap);

	coPos.X = 0;
	coPos.Y = yScreen - 1;

	FillConsoleOutputAttribute(
		StdOutput,
		BACKGROUND_WHITE,
		xScreen,
		coPos,
		&Written);

	FillConsoleOutputCharacterA(
		StdOutput,
		' ',
		xScreen,
		coPos,
		&Written);

    coPos.X = x;

	WriteConsoleOutputCharacterA(
		StdOutput,
		Buffer,
		(ULONG)strlen(Buffer),
		coPos,
		&Written);
}

static
VOID
CONSOLE_ClearStatusTextX(IN SHORT x,
                         IN SHORT Length)
{
    COORD coPos;
    DWORD Written;

    coPos.X = x;
    coPos.Y = yScreen - 1;

    FillConsoleOutputCharacterA(StdOutput,
                                ' ',
                                Length,
                                coPos,
                                &Written);
}


VOID
CONSOLE_SetStatusTextAutoFitX(
    IN SHORT x,
	IN LPCSTR fmt, ...)
{
	CHAR Buffer[128];
    DWORD Length;
	va_list ap;

	va_start(ap, fmt);
	vsprintf(Buffer, fmt, ap);
	va_end(ap);

    Length = (ULONG)strlen(Buffer);

    if (Length + x <= 79)
    {
        CONSOLE_SetStatusTextX (x , Buffer);
    }
    else
    {
        CONSOLE_SetStatusTextX (79 - Length , Buffer);
    }
}

VOID
CONSOLE_SetInvertedTextXY(
	IN SHORT x,
	IN SHORT y,
	IN LPCSTR Text)
{
	COORD coPos;
	DWORD Length;
	DWORD Written;

	coPos.X = x;
	coPos.Y = y;

	Length = (ULONG)strlen(Text);

	FillConsoleOutputAttribute(
		StdOutput,
		FOREGROUND_BLUE | BACKGROUND_WHITE,
		Length,
		coPos,
		&Written);

	WriteConsoleOutputCharacterA(
		StdOutput,
		Text,
		Length,
		coPos,
		&Written);
}

VOID
CONSOLE_SetHighlightedTextXY(
	IN SHORT x,
	IN SHORT y,
	IN LPCSTR Text)
{
	COORD coPos;
	DWORD Length;
	DWORD Written;

	coPos.X = x;
	coPos.Y = y;

	Length = (ULONG)strlen(Text);

	FillConsoleOutputAttribute(
		StdOutput,
		FOREGROUND_WHITE | FOREGROUND_INTENSITY | BACKGROUND_BLUE,
		Length,
		coPos,
		&Written);

	WriteConsoleOutputCharacterA(
		StdOutput,
		Text,
		Length,
		coPos,
		&Written);
}

VOID
CONSOLE_PrintTextXY(
	IN SHORT x,
	IN SHORT y,
	IN LPCSTR fmt, ...)
{
	CHAR buffer[512];
	va_list ap;
	COORD coPos;
	DWORD Written;

	va_start(ap, fmt);
	vsprintf(buffer, fmt, ap);
	va_end(ap);

	coPos.X = x;
	coPos.Y = y;

	WriteConsoleOutputCharacterA(
		StdOutput,
		buffer,
		(ULONG)strlen(buffer),
		coPos,
		&Written);
}

VOID
CONSOLE_PrintTextXYN(
	IN SHORT x,
	IN SHORT y,
	IN SHORT len,
	IN LPCSTR fmt, ...)
{
	CHAR buffer[512];
	va_list ap;
	COORD coPos;
	SHORT Length;
	DWORD Written;

	va_start(ap, fmt);
	vsprintf(buffer, fmt, ap);
	va_end(ap);

	coPos.X = x;
	coPos.Y = y;

	Length = (SHORT)strlen(buffer);
	if (Length > len - 1)
		Length = len - 1;

	WriteConsoleOutputCharacterA(
		StdOutput,
		buffer,
		Length,
		coPos,
		&Written);

	coPos.X += Length;

	if (len > Length)
	{
		FillConsoleOutputCharacterA(
			StdOutput,
			' ',
			len - Length,
			coPos,
			&Written);
	}
}

VOID
CONSOLE_SetStyledText(
	IN SHORT x,
	IN SHORT y,
	IN INT Flags,
	IN LPCSTR Text)
{
	COORD coPos;
	DWORD Length;

	coPos.X = x;
	coPos.Y = y;

	Length = (ULONG)strlen(Text);

    if (Flags & TEXT_TYPE_STATUS)
	{
		coPos.X = x;
		coPos.Y = yScreen - 1;
	}
    else /* TEXT_TYPE_REGULAR (Default) */
    {
        coPos.X = x;
		coPos.Y = y;
    }

    if (Flags & TEXT_ALIGN_CENTER)
	{
		coPos.X = (xScreen - Length) /2; 
	}
    else if(Flags & TEXT_ALIGN_RIGHT)
	{
		coPos.X = coPos.X - Length; 

		if (Flags & TEXT_PADDING_SMALL)
		{
			coPos.X -= 1;
		}
		else if (Flags & TEXT_PADDING_MEDIUM)
		{
			coPos.X -= 2; 
		}
		else if (Flags & TEXT_PADDING_BIG)
		{
			coPos.X -= 3;
		}
	}
   	else /* TEXT_ALIGN_LEFT (Default) */
	{
		if (Flags & TEXT_PADDING_SMALL)
		{
			coPos.X += 1;
		}
		else if (Flags & TEXT_PADDING_MEDIUM)
		{
			coPos.X += 2; 
		}		
		else if (Flags & TEXT_PADDING_BIG)
		{
			coPos.X += 3;
		}
	}

	if (Flags & TEXT_TYPE_STATUS)
	{
        CONSOLE_SetStatusTextX(coPos.X, Text);
	}
    else /* TEXT_TYPE_REGULAR (Default) */
    {
        if (Flags & TEXT_STYLE_HIGHLIGHT)
	    {
            CONSOLE_SetHighlightedTextXY(coPos.X, coPos.Y, Text);
	    }
        else if (Flags & TEXT_STYLE_UNDERLINE)
	    {
            CONSOLE_SetUnderlinedTextXY(coPos.X, coPos.Y, Text);
	    }
        else /* TEXT_STYLE_NORMAL (Default) */
        {
            CONSOLE_SetTextXY(coPos.X, coPos.Y, Text);
        }
    }
}


VOID
CONSOLE_ClearStyledText(IN SHORT x,
                        IN SHORT y,
                        IN INT Flags,
                        IN SHORT Length)
{
    COORD coPos;

    coPos.X = x;
    coPos.Y = y;

    if (Flags & TEXT_TYPE_STATUS)
    {
        coPos.X = x;
        coPos.Y = yScreen - 1;
    }
    else /* TEXT_TYPE_REGULAR (Default) */
    {
        coPos.X = x;
        coPos.Y = y;
    }

    if (Flags & TEXT_ALIGN_CENTER)
    {
        coPos.X = (xScreen - Length) /2;
    }
    else if(Flags & TEXT_ALIGN_RIGHT)
    {
        coPos.X = coPos.X - Length;

        if (Flags & TEXT_PADDING_SMALL)
        {
            coPos.X -= 1;
        }
        else if (Flags & TEXT_PADDING_MEDIUM)
        {
            coPos.X -= 2;
        }
        else if (Flags & TEXT_PADDING_BIG)
        {
            coPos.X -= 3;
        }
    }
    else /* TEXT_ALIGN_LEFT (Default) */
    {
        if (Flags & TEXT_PADDING_SMALL)
        {
            coPos.X += 1;
        }
        else if (Flags & TEXT_PADDING_MEDIUM)
        {
            coPos.X += 2;
        }
        else if (Flags & TEXT_PADDING_BIG)
        {
            coPos.X += 3;
        }
    }

    if (Flags & TEXT_TYPE_STATUS)
    {
        CONSOLE_ClearStatusTextX(coPos.X, Length);
    }
    else /* TEXT_TYPE_REGULAR (Default) */
    {
        CONSOLE_ClearTextXY(coPos.X, coPos.Y, Length);
    }
}

/* EOF */
