// SRB2 configuration file.
cpuaffinity "1"
surround "Off"
precachesound "Off"
stereoreverse "Off"
gr_fogcolor "000000"
gr_fog "Off"
gr_fovchange "Off"
gr_gammared "127"
gr_gammagreen "127"
gr_gammablue "127"
gr_translucenthud "255"
precipdensity "Heavy"
offsetshadows "Off"
shadow "Off"
precipdist "4096"
homremoval "Off"
translucency "On"
scr_height "400"
scr_width "640"
scr_depth "8 bits"
fullscreen "Yes"
cd_update "1"
cd_volume "31"
snd_channels "32"
midimusicvolume "31"
digmusicvolume "31"
soundvolume "31"
useranalog2 "Off"
useranalog "Off"
use_joystick2 "2"
use_joystick "0"
use_mouse "On"
controlperkey "Several"
mlooksens "34"
mousesens "35"
mouse2port "COM1"
joyaxis2_firenormal "None"
joyaxis2_fire "None"
joyaxis2_look "X-Axis"
joyaxis2_move "None"
joyaxis2_turn "None"
joyaxis2_side "None"
joyaxis_firenormal "None"
joyaxis_fire "None"
joyaxis_look "None"
joyaxis_move "None"
joyaxis_turn "None"
joyaxis_side "None"
mlooksens2 "10"
mousesens2 "10"
mousemove2 "On"
alwaysmlook2 "Off"
invertmouse2 "Off"
use_mouse2 "Off"
crosshair2 "Cross"
mousemove "On"
alwaysmlook "On"
invertmouse "Off"
crosshair "Off"
gamma "1"
name2 "Tails"
resetmusic "No"
name "Yacine"
splats "On"
apng_disable "Off"
apng_z_window_bits "Default"
apng_z_strategy "RLE"
apng_z_memory_level "Level 7"
apng_z_compression_level "Default"
png_z_window_bits "Default"
png_z_strategy "Default"
png_z_memory_level "Level 7"
png_z_compression_level "Default"
screenshot_folder ""
screenshot_option "Default"
cpusleep "-1"
skipmapcheck "Off"
nettimeout "525"
maxsend "4096"
maxplayers "8"
servername "SRB2 server"
masterserver "srb2.servegame.org:28900"
con_backcolor "Green"
con_backpic "translucent"
con_height "50"
con_speed "8"
con_hudlines "5"
con_hudtime "5"
stretch "Off"
vid_wait "Off"
setcontrol "forward" "UP ARROW" "w"
setcontrol "backward" "DOWN ARROW" "s"
setcontrol "strafe" "KEY0"
setcontrol "straferight" "d"
setcontrol "strafeleft" "a"
setcontrol "turnleft" "LEFT ARROW"
setcontrol "turnright" "RIGHT ARROW"
setcontrol "weaponnext" "]"
setcontrol "weaponprev" "["
setcontrol "normalring" "1"
setcontrol "autoring" "2"
setcontrol "bouncering" "3"
setcontrol "scatterring" "4"
setcontrol "grenadering" "5"
setcontrol "explosionring" "6"
setcontrol "railring" "7"
setcontrol "fire" "RCTRL" "MOUSE1"
setcontrol "firenormal" ";"
setcontrol "tossflag" "'"
setcontrol "use" "q" "."
setcontrol "taunt" ","
setcontrol "camleft" "o"
setcontrol "camright" "p"
setcontrol "camreset" "c"
setcontrol "lookup" "PGUP"
setcontrol "lookdown" "PGDN"
setcontrol "centerview" "END"
setcontrol "mouseaiming" "KEY0"
setcontrol "talkkey" "t"
setcontrol "teamtalkkey" "y"
setcontrol "scores" "TAB"
setcontrol "jump" "MOUSE2" "/"
setcontrol "console" "KEY96"
setcontrol "pause" "KEY255"
setcontrol2 "forward" "KEYPAD 8"
setcontrol2 "backward" "KEYPAD 5"
setcontrol2 "strafe" "KEY0"
setcontrol2 "straferight" "KEY0"
setcontrol2 "strafeleft" "KEY0"
setcontrol2 "turnleft" "KEYPAD 4"
setcontrol2 "turnright" "KEYPAD 6"
setcontrol2 "weaponnext" "KEY0"
setcontrol2 "weaponprev" "KEY0"
setcontrol2 "normalring" "KEY0"
setcontrol2 "autoring" "KEY0"
setcontrol2 "bouncering" "KEY0"
setcontrol2 "scatterring" "KEY0"
setcontrol2 "grenadering" "KEY0"
setcontrol2 "explosionring" "KEY0"
setcontrol2 "railring" "KEY0"
setcontrol2 "fire" "*"
setcontrol2 "firenormal" "MOUSE2"
setcontrol2 "tossflag" "KEY0"
setcontrol2 "use" "KEYPAD ."
setcontrol2 "taunt" "MOUSE2"
setcontrol2 "camleft" "KEY0"
setcontrol2 "camright" "KEY0"
setcontrol2 "camreset" "KEY0"
setcontrol2 "lookup" "2"
setcontrol2 "lookdown" "1"
setcontrol2 "centerview" "KEY0"
setcontrol2 "mouseaiming" "KEY0"
setcontrol2 "talkkey" "KEY0"
setcontrol2 "teamtalkkey" "KEY0"
setcontrol2 "scores" "KEY0"
setcontrol2 "jump" "KEYPAD 0"
setcontrol2 "console" "KEY0"
setcontrol2 "pause" "KEY0"
