CGA: Classic Gaming Arena
Author: Daniel Newrell Strusser [SupraFast]
Created and Hosted by: http://www.God-Weapon.com

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v0.448: Tuesday March 17, 2009
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-Fixed Download bug (again)


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v0.447: Monday March 16, 2009
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-Fixed Download bug
-Fixed SMK Rankings
-Added Canada to Rankings


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v0.443: Thursday March 12, 2009
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-Fixed Freezing when option to close CGA when lobby is closed is selected (again)
-Added File Sharing capabilities for any type of file.
-Added Argentina and Mexico to the SMK Rankings
-Added a window display options for Instant Messages
-A user who is ignored/blocked cannot join a gameroom now


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v0.429: Tuesday February 24, 2009
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-Fixed Freezing when option to close CGA when lobby is closed is selected
-Fixed Lobby Resize bug
-Some server upgrades; mainly for administrative use.


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v0.428: Saturday February 21, 2009
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-A few fixes
-SMK Ranking fix
-Security Measures
-Add option to close CGA completely when lobby is closed


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v0.423: Sunday December 28, 2008
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-Minor things


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v0.422: Saturday December 06, 2008
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-Super Mario Kart Rating System


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v0.416: Friday November 21, 2008
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-Fixed path not found error on load


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v0.415: Saturday November 08, 2008
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-Added Ignore Features
-Fixed and Added minor things


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v0.410: Tuesday August 12, 2008
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-Additional Options
      -Connect to Server on Startup
      -Connect to Server as AFK
      -Hide IMs when AFK
-Clear Chatroom/Gameroom Chat History. Right Click on Chat Area>Clear History
-Fixed Gameroom Control Positions
-Smaller default Lobby Window
-Admin's ability to Clear a user not in the server
-Admin's ability to send a Global Server Announcement
-Changed Userlist menu to show who's playing who, who's hosting, and etc.
-Removed Gameroomlist [Status] column to add more space. It's useless anyway
 for time being when there is only support for 2 players.
-Serveral other things/fixes.


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v0.352: Friday July 18, 2008
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-Available/AFK is set back to Available when a user leaves the room.
-Admin/Mod Commands
-Emulator/Rom Wizard
-Changes in the checksum
-Macro Tuning
-Several other things/fixes.


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v0.331: Tuesday July 15, 2008
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-Major Fix working directory for emulator was wrong which wouldn't
 allow roms to load up.
-Minor Fix When you create a game, the last emulator you select
 will be saved for the future. So if you select ZSNES 1.42 and
 create a game and then you decide to create another game,
 that emulator should already be chosen for you.  Probably
 will not affect most users due to the favorites menu being
 readily available.
-Fixed a server bug that would cause a user to disconnect
 if they attempted to download from someone who didn't
 select a rom yet.
-Fixed a bug that could cause CGA to lockup in some type
 of infinite loop.


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v0.325: Tuesday July 15, 2008
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-Fixed GameList game sorting order. The newest games are
 now put on top and the playing games are put on the bottom.
-Fixed bug that would cause clients to disconnect if the
 name of their emulator's executable file was not the value
 hardcoded in before. 
-Fixed Server bug that would cause clients to crash upon
 joining.
-Made VirtuaNES and KegaFusion Macros more stable.
-Fixed instant Message bug that would cause a user to
 disconnect from the server
-Fixed a bug that would reset a flag that established if a
 user was the owner of a room or not.  This problem caused
 a lot of issues on an active server...specifically a mix
 up when starting a VirtaNES and KegaFusion netplay session.
-Added *.GEN and *.SMD to the KegaFusion Rom Selection Type
-Fixed an Instant Message bug that would disconnect you
 from server.