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# C:/Documents and Settings/Administrator/Desktop/woopsi-src-0.40/Woopsi/libwoopsi/include/animbutton.h

    00001 #ifndef _ANIM_BUTTON_H_
    00002 #define _ANIM_BUTTON_H_
    00003
    00004 #include <nds.h>
    00005 #include "gadget.h"
    00006 #include "animation.h"
    00007 #include "gadgeteventhandler.h"
    00008
    00009 namespace WoopsiUI {
    00010
    00011         class WoopsiTimer;
    00012
    00017         class AnimButton : public Gadget, public GadgetEventHandler {
    00018
    00019         public:
    00020
    00030                 AnimButton(s16 x, s16 y, u16 width, u16 height, u16 animX, u16 animY);
    00031
    00036                 virtual void draw(Rect clipRect);
    00037
    00042                 virtual Animation* const getNormalAnimation();
    00043
    00048                 virtual Animation* const getClickedAnimation();
    00049
    00056                 bool click(s16 x, s16 y);
    00057
    00064                 bool release(s16 x, s16 y);
    00065
    00066         protected:
    00067                 Animation* _animNormal;
    00068                 Animation* _animClicked;
    00069                 u16 _animX;
    00070                 u16 _animY;
    00071                 bool _initialised;
    00072                 WoopsiTimer* _timer;
    00077                 virtual ~AnimButton();
    00078
    00082                 inline AnimButton(const AnimButton& animButton) : Gadget(animButton) { };
    00083
    00088                 void handleActionEvent(const GadgetEventArgs& e);
    00089         };
    00090 }
    00091
    00092 #endif