//Gfx converted using Mollusk's PAGfx Converter

//This file contains all the .c, for easier inclusion in a project

#ifdef __cplusplus
extern "C" {
#endif

#include "all_gfx.h"


// Background files : 
#include "zombie.c"
#include "bittest1.c"
#include "bittest2.c"
#include "bittest3.c"
#include "bittest4.c"
#include "bittest5.c"
#include "bittest6.c"
#include "screentitle.c"
#include "winclosenormal.c"
#include "wincloseclick.c"
#include "windepthnormal.c"
#include "windepthclick.c"
#include "wintitleleft.c"
#include "wintitleright.c"
#include "wintitlecentre.c"
#include "winleft.c"
#include "winright.c"
#include "winbottomleft.c"
#include "winbottomright.c"
#include "winbottomcentre.c"
#include "screendepthnormal.c"
#include "screendepthclick.c"
#include "screenflipnormal.c"
#include "screenflipclick.c"
#include "ik1.c"
#include "ik2.c"
#include "ik3.c"
#include "ik4.c"
#include "ik5.c"
#include "ik6.c"
#include "ik7.c"
#include "ik8.c"
#include "ik9.c"
#include "ik10.c"

// Palette files : 

// Background Pointers :


#ifdef __cplusplus
}
#endif

