//Gfx converted using Mollusk's PAGfx Converter

//This file contains all the .h, for easier inclusion in a project

#ifndef ALL_GFX_H
#define ALL_GFX_H

#ifndef PAGfx_struct
    typedef struct{
    void *Map;
    int MapSize;
    void *Tiles;
    int TileSize;
    void *Palette;
    int *Info;
} PAGfx_struct;
#endif


// Background files : 
extern const unsigned short zombie_Bitmap[31324] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short bittest1_Bitmap[2576] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short bittest2_Bitmap[2576] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short bittest3_Bitmap[2576] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short bittest4_Bitmap[2576] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short bittest5_Bitmap[2576] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short bittest6_Bitmap[2576] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short screentitle_Bitmap[3328] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short winclosenormal_Bitmap[81] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short wincloseclick_Bitmap[81] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short windepthnormal_Bitmap[81] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short windepthclick_Bitmap[81] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short wintitleleft_Bitmap[104] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short wintitleright_Bitmap[104] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short wintitlecentre_Bitmap[3328] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short winleft_Bitmap[960] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short winright_Bitmap[960] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short winbottomleft_Bitmap[25] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short winbottomright_Bitmap[25] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short winbottomcentre_Bitmap[1280] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short screendepthnormal_Bitmap[144] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short screendepthclick_Bitmap[144] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short screenflipnormal_Bitmap[144] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short screenflipclick_Bitmap[144] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short ik1_Bitmap[5883] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short ik2_Bitmap[5883] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short ik3_Bitmap[5883] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short ik4_Bitmap[5883] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short ik5_Bitmap[5883] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short ik6_Bitmap[5883] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short ik7_Bitmap[5883] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short ik8_Bitmap[5883] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short ik9_Bitmap[5883] __attribute__ ((aligned (4))) ;  // 16bit bitmap

extern const unsigned short ik10_Bitmap[5883] __attribute__ ((aligned (4))) ;  // 16bit bitmap


// Palette files : 


#endif

