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# C:/Documents and Settings/Administrator/Desktop/woopsi-src-0.39/Woopsi/woopsi/amigascreen.h

    00001 #ifndef _AMIGA_SCREEN_H_
    00002 #define _AMIGA_SCREEN_H_
    00003
    00004 #include <nds.h>
    00005 #include "gadgeteventhandler.h"
    00006 #include "screen.h"
    00007
    00008 namespace WoopsiUI {
    00009
    00010         class DecorationGlyphButton;
    00011         class ScreenFlipButton;
    00012         class ScreenTitle;
    00013
    00023         class AmigaScreen : public Screen, public GadgetEventHandler {
    00024
    00025         public:
    00026
    00030                 enum AmigaScreenFlagType {
    00031                         AMIGA_SCREEN_SHOW_FLIP = 0x0001,
    00032                         AMIGA_SCREEN_SHOW_DEPTH = 0x0002
    00033                 };
    00034
    00038                 typedef struct {
    00039                         u8 showFlipButton : 1;
    00040                         u8 showDepthButton : 1;
    00041                 } AmigaScreenFlags;
    00042
    00046                 AmigaScreen(const char* title, u32 flags, u32 screenFlags, FontBase* font = NULL);
    00047
    00052                 virtual void setBorderless(bool isBorderless);
    00053
    00058                 virtual void handleClickEvent(const GadgetEventArgs& e);
    00059
    00064                 virtual void handleDragEvent(const GadgetEventArgs& e);
    00065
    00070                 virtual void handleReleaseEvent(const GadgetEventArgs& e);
    00071
    00076                 virtual void handleReleaseOutsideEvent(const GadgetEventArgs& e);
    00077
    00083                 virtual void showFlipButton();
    00084
    00090                 virtual void showDepthButton();
    00091
    00097                 virtual void hideFlipButton();
    00098
    00104                 virtual void hideDepthButton();
    00105
    00110                 virtual inline const bool hasFlipButton() const { return _screenFlags.showFlipButton; };
    00111
    00116                 virtual inline const bool hasDepthButton() const { return _screenFlags.showDepthButton; };
    00117
    00118         protected:
    00119                 ScreenTitle* _screenTitle;
    00120                 DecorationGlyphButton* _depthButton;
    00121                 DecorationGlyphButton* _flipButton;
    00122                 AmigaScreenFlags _screenFlags;
    00127                 virtual inline ~AmigaScreen() { };
    00128
    00132                 inline AmigaScreen(const AmigaScreen& amigaScreen) : Screen(amigaScreen) { };
    00133         };
    00134 }
    00135
    00136 #endif

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