Instructions:

	Copy "nds_space_impakto.nds" to your flashcart and enjoy!!!



Space Impakto DS


GameType: Bullet-hell SHMUP (Space shooter/Shoot 'em up) for your DS

Development:

Site: http://rel.betterwebber.com

programming: Richard Eric M. Lope BSN RN (relminator)

Design: Anya Therese B. Lope
	Relminator

Art: Adigun Azikiwie Polack
     Relminator

Toolchains: DevkitPro and libnds

Additional code: Jasper Vijn (cearn) for atan2 and qran/qran_range
		 libnds example files.


What's new: (05/05/10)

1. Collision detection
2. Explosions
3. Texture packed sprites 

Greetz:

DR_D
WinterMute
Steven
Immibis
zeromus
All the guys at devkitPro.org and gbadev.org
All the guys at blitzed: #dsdev
All the guys at freebasic.net



Changes:

v 0.3	(06/05/10)
	Added an enemy handler
	Added collision detection (AABB)
	Added explosion handler
	Encapsulated most sprites
	Developed a tool for texture packing
v 0.2 = Migrated rendering engine from OAM to 3d core
v 0.1 = OAM sprites implemented
v 0.0 = (04/20/10) started coding.
