OpenBOR Dingux Port v0.2.1 - Loading Time Quick Fix - 23/12/2009
================================================================
This is a port of OpenBOR [ http://lavalit.com ] for Dingoo-linux, based on v3.0 build 2559.
This port is proudly brought to you by Shin-NiL [ http://www.shinnil.co.cc ]
Source code can be found at [ http://sourceforge.net/projects/openbor ]


Overview
========
Beats of Rage is a freeware open source video game and moddable game engine made by Senile Team and inspired by Sega's classic Streets of Rage series. The term "moddable" means that the program allows users to create their own content, and thus their own beat-'em-up game, which is then called a "mod".

The engine is customisable, and allows for new games to be built on it. These are distributed in a custom PAK format. The games developed for the Beats of Rage engine are commonly referred to as "mods", the creators are commonly referred to as "modders", and the engine itself is commonly referred to as "moddable".


Installation
============
- Copy the OpenBOR directory somewhere on your filesystem
- Set your menu launcher to execute ./OpenBOR.dge
- Copy yours paks files to the "Paks" directory
- Have fun!



History / Changelog
===================

v0.2.1 (23/12/2009)
-------------------
- Fixed the prolonged loading time issue from the latest release;
- Based on OpenBOR v3.0 build 2559.


v0.2 (21/12/2009)
-----------------
- Fixed 16bits colors issue, now mods like 'Ryuko no Ken Nekketsu' displays correct colors;
- Fixed memory calculations issues;
- Based on OpenBOR v3.0 build 2536.


v0.1 (15/12/2009)
-----------------
- First Release;
- Based on OpenBOR v3.0 build 2504.


Note
====
Only tested with latest Elta rootfs (20091208)


Special Thanks
==============
- Brazilian Dingoo Community
- Dingoonity folks

