#---------------------------------------------------------------------------------
.SUFFIXES:
#---------------------------------------------------------------------------------
ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM)
endif

include $(DEVKITARM)/ds_rules

#---------------------------------------------------------------------------------
# BUILD is the directory where object files & intermediate files will be placed
# SOURCES is a list of directories containing source code
# INCLUDES is a list of directories containing extra header files
# DATA is a list of directories containing binary files
# all directories are relative to this makefile
#---------------------------------------------------------------------------------
BUILD		:=	build
SOURCES	:=	source data
INCLUDES	:=	include build
DATA		:= data
STATICLIBS	:= 

#---------------------------------------------------------------------------------
# options for code generation
#---------------------------------------------------------------------------------
ARCH	:=	-mthumb-interwork

# note: arm9tdmi isn't the correct CPU arch, but anything newer and LD
# *insists* it has a FPU or VFP, and it won't take no for an answer!
CFLAGS	:=	-g -Wall -O3 \
 			-mcpu=arm9tdmi -mtune=arm9tdmi -fomit-frame-pointer \
			-ffast-math \
			$(ARCH)

CFLAGS	+=	$(INCLUDE) -shared -fPIC -DARM9 \
			-funsigned-char -DPluginMode_SoundEffect

CXXFLAGS	:=	$(CFLAGS)

ASFLAGS	:=	-g $(ARCH)
LDFLAGS	=	-specs=$(CURDIR)/../specs/ds_arm9_mshlplg.specs -T $(CURDIR)/../specs/ds_arm9_mshlplg.ld -g $(ARCH) -mno-fpu -Wl,-Map,../arm9.map


#---------------------------------------------------------------------------------
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
LIBS	:= -lnds9
 
#---------------------------------------------------------------------------------
# list of directories containing libraries, this must be the top level containing
# include and lib
#---------------------------------------------------------------------------------
LIBDIRS	:=	$(LIBNDS)
 
#---------------------------------------------------------------------------------
# no real need to edit anything past this point unless you need to add additional
# rules for different file extensions
#---------------------------------------------------------------------------------
ifneq ($(BUILD),$(notdir $(CURDIR)))
#---------------------------------------------------------------------------------
 
export ARM9BIN	:=	$(CURDIR)/arm9.bin
export ARM9SO	:=	$(CURDIR)/arm9.so
export DEPSDIR := $(CURDIR)/$(BUILD)

export VPATH	:=	$(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
					$(foreach dir,$(DATA),$(CURDIR)/$(dir))
 
export CC		:=	$(PREFIX)gcc
export CXX		:=	$(PREFIX)g++
export AR		:=	$(PREFIX)ar
export OBJCOPY	:=	$(PREFIX)objcopy
 
CFILES		:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES	:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
SFILES		:=	$(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
BINFILES	:=	$(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.bin)))

SLIBFILES	:=	$(foreach dir,$(STATICLIBS),$(wildcard $(dir)/*.o))
SLIBFILES	:=	$(addprefix ../,$(SLIBFILES))
 
#---------------------------------------------------------------------------------
# use CXX for linking C++ projects, CC for standard C
#---------------------------------------------------------------------------------
ifeq ($(strip $(CPPFILES)),)
#---------------------------------------------------------------------------------
	export LD	:=	$(CC)
#---------------------------------------------------------------------------------
else
#---------------------------------------------------------------------------------
	export LD	:=	$(CXX)
#---------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------

export OFILES	:=	$(addsuffix .o,$(BINFILES)) \
					$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) $(SLIBFILES)

export INCLUDE	:=	$(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
					$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
					$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
					-I$(CURDIR)/$(BUILD)
 
export LIBPATHS	:=	$(foreach dir,$(LIBDIRS),-L$(dir)/lib)
 
.PHONY: $(BUILD) clean
 
#---------------------------------------------------------------------------------
$(BUILD):
	@[ -d $@ ] || mkdir -p $@
	@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
 
#---------------------------------------------------------------------------------
clean:
	@echo clean ...
	@rm -fr $(BUILD) *.so *.nds* *.bin 
 
 
#---------------------------------------------------------------------------------
else
 
DEPENDS	:=	$(OFILES:.o=.d)
 
#---------------------------------------------------------------------------------
# main targets
#---------------------------------------------------------------------------------
$(ARM9BIN)	:	$(ARM9SO)
	@$(OBJCOPY) -O binary $< $@
	@echo built ... $(notdir $@)

$(ARM9SO)	:	$(OFILES)
	@echo crt0.s
	@$(CC) -x assembler-with-cpp -marm -mthumb-interwork -c ../specs/ds_arm9_mshlplg_crt0.s -o ../specs/ds_arm9_mshlplg_crt0.o
	@echo link start
	@$(LD) $(LDFLAGS) $(OFILES) $(LIBPATHS) $(LIBS) -o ../arm9.so
	@echo link end

#---------------------------------------------------------------------------------
# you need a rule like this for each extension you use as binary data 
#---------------------------------------------------------------------------------
%.bin.o	:	%.bin
#---------------------------------------------------------------------------------
	@echo $(notdir $<)
	@$(bin2o)


-include $(DEPENDS)
 
#---------------------------------------------------------------------------------------
endif
#---------------------------------------------------------------------------------------