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DS Kanji Flash 0.5
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(c) 2009,2010 Bernhard Schelling
schellingb@gmail.com
----------------------------------
Learning Japanese Kanji for Non-Japanese
A flash card game for Nintendo DS showing Kanjis from various JLPT levels
including their reading, stroke order and compound examples with English
translation.
In true flashcard manner, it hides the to be learned parts. The parts
like translations and (Kana)-readings can be revealed by holding down
a button.
A writing module is also included which does basic character recognition
of both Kanji and Hiragana/Katakana on the touch screen to write out
the 5 example compounds for each Kanji.
Notes:
- Uses EDICT - Japanese-English Electronic DICTionary File
Copyright by James William BREEN and The Electronic Dictionary Research and Development Group.
http://www.csse.monash.edu.au/~jwb/edict.html
- Uses KANJIDIC - File of Information about the 6,355 Kanji in the JIS X 0208 Standard (special conditions apply)
Copyright by James William BREEN and The Electronic Dictionary Research and Development Group.
http://www.csse.monash.edu.au/~jwb/kanjidic.html
- Uses Taka Kanji Database
Copyright (c) 2002-2004 M. Francis and others
http://taka.sourceforge.net/
- Uses µLibrary
Copyright (C) 2007-2009 Florian Brönnimann
Description:
A flash card game for Nintendo DS showing Kanjis from various JLPT levels including their reading, stroke order and compound examples with English translation. In true flashcard manner, it hides the to be learned parts. The parts like translations and (Kana)-readings can be revealed by holding down a button. A writing module is also included which does basic character recognition of both Kanji and Hiragana/Katakana on the touch screen to write out the 5 example compounds for each Kanji.
Known Issues:
There is no way to save any kind of progress or even anything. It always starts out the same. So it could be seen almost like a prototype. I'm open to suggestions onto what extent the application should save progress. I thought of minor ways like just remembering on what card one left of. And up to crazy ways where one could set up individual lists of to-be-learned Kanjis and tracking some kind of score of the writing mode. So if you feel like something added could be useful, be sure to either contact me via the e-mail in the readme file or add an issue to the issue tracker. Thanks!
DS Kanji Flash 0.5
----------------------------
(c) 2009,2010 Bernhard Schelling
schellingb@gmail.com
----------------------------------
Learning Japanese Kanji for Non-Japanese
A flash card game for Nintendo DS showing Kanjis from various JLPT levels
including their reading, stroke order and compound examples with English
translation.
In true flashcard manner, it hides the to be learned parts. The parts
like translations and (Kana)-readings can be revealed by holding down
a button.
A writing module is also included which does basic character recognition
of both Kanji and Hiragana/Katakana on the touch screen to write out
the 5 example compounds for each Kanji.
Notes:
- Uses EDICT - Japanese-English Electronic DICTionary File
Copyright by James William BREEN and The Electronic Dictionary Research and Development Group.
http://www.csse.monash.edu.au/~jwb/edict.html
- Uses KANJIDIC - File of Information about the 6,355 Kanji in the JIS X 0208 Standard (special conditions apply)
Copyright by James William BREEN and The Electronic Dictionary Research and Development Group.
http://www.csse.monash.edu.au/~jwb/kanjidic.html
- Uses Taka Kanji Database
Copyright (c) 2002-2004 M. Francis and others
http://taka.sourceforge.net/
- Uses µLibrary
Copyright (C) 2007-2009 Florian Brönnimann
Description:
A flash card game for Nintendo DS showing Kanjis from various JLPT levels including their reading, stroke order and compound examples with English translation. In true flashcard manner, it hides the to be learned parts. The parts like translations and (Kana)-readings can be revealed by holding down a button. A writing module is also included which does basic character recognition of both Kanji and Hiragana/Katakana on the touch screen to write out the 5 example compounds for each Kanji.
Known Issues:
There is no way to save any kind of progress or even anything. It always starts out the same. So it could be seen almost like a prototype. I'm open to suggestions onto what extent the application should save progress. I thought of minor ways like just remembering on what card one left of. And up to crazy ways where one could set up individual lists of to-be-learned Kanjis and tracking some kind of score of the writing mode. So if you feel like something added could be useful, be sure to either contact me via the e-mail in the readme file or add an issue to the issue tracker. Thanks!
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