
DGBMax Bin Format
-----------------

Offset	Size	Name
0       4     DGBMax Bin ID (constant: 0x4D424744; ie "DGBM")
4       2     Number of palettes
; Below is repeated per palette
n       2     "CRC" of game (ie global checkum of game stored at offset 0x14E-0x14F);
              Note:  Stored in big endian in GB rom, little endian here
n+2     12    Background RGBs (4 triplet of 8-bit values, each 0x00 to 0xff)
n+5     12    Window RGB (4 triplet of 8-bit values, each 0x00 to 0xff)
n+8     12    Objects RGB (4 triplet of 8-bit values, each 0x00 to 0xff)
              Note: Objects 1 and 2 share the same colors
; padding
n       2     Pad 2 nul bytes if the filesize is not already a multiple of 4


