
To use:

Run:

"makefs.py pogo_visoly_xg1.gba root flashme.gba"

or

"makefs.py -x pogo_xrom.gba root flashme.gba"

as appropriate.

The simplest approach to doing this is to copy all the *.py files and
pogo_<card>.gba to your current Pogoshell directory.  Or you can use the
included root as a base.

Feel free to test out the built-in jpeg viewer (jpg 6 JPG in pogo.cfg) for
images up to 400x300.  Also feel free to test out the support for directories
up to 500 files long (if you do have a directory that long, be prepared for
it to take a second or two to sort).  I'm mostly concerned, though, with
savings working properly and games working.  So, that's the thing to mainly
focus on.  Use the main thread for any results specific to the beta or more
generic comments (feature requests, etc).

-- Kuwanger
